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authorGermano Cavalcante <germano.costa@ig.com.br>2022-06-07 04:59:32 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2022-06-07 06:38:23 +0300
commitea182deeb9cdd2a9137e98eb0072f57c0fb1e09f (patch)
treea15fcaed353ebd957212ea5e871cde2fbd6bd2bd /source/blender/editors/transform/transform.h
parentb3101abcce967c1a623c9e732199b69140a210c0 (diff)
Remove workaround for drawing the rotation gizmo
Since [0], transform gizmos are no longer hidden during transform. The same can be observed for rotation gizmos. However, as a workaround for these rotation gizmos, there was already a drawing utility running. With the gizmo and the utility this drawing is now being done twice. So remove the utility/workaround and update the gizmo accordingly. [0] {648350e456490f8d6258e7de9bf94d3a6a34dbb2} Differential Revision: https://developer.blender.org/D9542
Diffstat (limited to 'source/blender/editors/transform/transform.h')
-rw-r--r--source/blender/editors/transform/transform.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index e5ce1842a8e..a35942aedec 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -743,7 +743,6 @@ void transform_final_value_get(const TransInfo *t, float *value, int value_num);
bool gimbal_axis_pose(struct Object *ob, const struct bPoseChannel *pchan, float gmat[3][3]);
bool gimbal_axis_object(struct Object *ob, float gmat[3][3]);
-void drawDial3d(const TransInfo *t);
/** \} */