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authorClément Foucault <foucault.clem@gmail.com>2020-08-16 16:38:34 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-18 22:30:10 +0300
commitbf1b622dd962416fef94ccb2f47878eced31e20d (patch)
tree8622462ebdfbc6e347975d1b875b817356e4e84a /source/blender/editors/transform/transform_constraints.c
parent10558d6973be8fc461a4b8aad734ba0881d18e85 (diff)
GPUState: GPU_blend final API renaming
We now use GPU_blend for enabling / disabling blending and explicitly set the blend equation.
Diffstat (limited to 'source/blender/editors/transform/transform_constraints.c')
-rw-r--r--source/blender/editors/transform/transform_constraints.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index d0e37f22236..0aa6b4f6131 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -884,7 +884,7 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
float viewport[4];
GPU_viewport_size_get_f(viewport);
- GPU_blend(true);
+ GPU_blend(GPU_BLEND_ALPHA);
immUniform2fv("viewportSize", &viewport[2]);
immUniform1f("lineWidth", 3.0f * U.pixelsize);