diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-03-21 23:08:14 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-03-21 23:11:55 +0300 |
commit | 3bd831d1d61634e533227bccc04a46574289b774 (patch) | |
tree | d13653a64c6a9e514653d08ada6b642b79281e6d /source/blender/editors/transform/transform_constraints.c | |
parent | 7870bde275a23b78198dc9d943e8dfe7a05a8b01 (diff) |
OpenGL: convert to new matrix API (part 4)
Part of T49450, fixes a Push/Pop mismatch from part yesterday's 3.
Diffstat (limited to 'source/blender/editors/transform/transform_constraints.c')
-rw-r--r-- | source/blender/editors/transform/transform_constraints.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index 60689be5500..e934bacd0c7 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -43,6 +43,7 @@ #include "BIF_glutil.h" #include "GPU_immediate.h" +#include "GPU_matrix.h" #include "BLI_math.h" #include "BLI_utildefines.h" @@ -778,13 +779,13 @@ void drawPropCircle(const struct bContext *C, TransInfo *t) unit_m4(imat); } - glPushMatrix(); + gpuPushMatrix(); if (t->spacetype == SPACE_VIEW3D) { /* pass */ } else if (t->spacetype == SPACE_IMAGE) { - glScalef(1.0f / t->aspect[0], 1.0f / t->aspect[1], 1.0f); + gpuScale2f(1.0f / t->aspect[0], 1.0f / t->aspect[1]); } else if (ELEM(t->spacetype, SPACE_IPO, SPACE_ACTION)) { /* only scale y */ @@ -794,7 +795,7 @@ void drawPropCircle(const struct bContext *C, TransInfo *t) float ysize = BLI_rctf_size_y(datamask); float xmask = BLI_rcti_size_x(mask); float ymask = BLI_rcti_size_y(mask); - glScalef(1.0f, (ysize / xsize) * (xmask / ymask), 1.0f); + gpuScale2f(1.0f, (ysize / xsize) * (xmask / ymask)); } depth_test_enabled = glIsEnabled(GL_DEPTH_TEST); @@ -815,7 +816,7 @@ void drawPropCircle(const struct bContext *C, TransInfo *t) if (depth_test_enabled) glEnable(GL_DEPTH_TEST); - glPopMatrix(); + gpuPopMatrix(); } } |