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author | Campbell Barton <ideasman42@gmail.com> | 2019-04-10 09:40:49 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-10 09:40:49 +0300 |
commit | b9eac0bb44fbb4e8d16a74fab8e0d9bc37bfebd3 (patch) | |
tree | 91d2e2dc8c4c5d83c8d45b9b9e4c3799617d7122 /source/blender/editors/transform/transform_constraints.c | |
parent | 0c3500e068ea55d0d67df0de905aaed99b58b8a9 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/editors/transform/transform_constraints.c')
-rw-r--r-- | source/blender/editors/transform/transform_constraints.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c index 4bed5a3f05c..2e8a921c7d8 100644 --- a/source/blender/editors/transform/transform_constraints.c +++ b/source/blender/editors/transform/transform_constraints.c @@ -1005,7 +1005,7 @@ static void setNearestAxis3d(TransInfo *t) mvec[1] = (float)(t->mval[1] - t->con.imval[1]); mvec[2] = 0.0f; - /* we need to correct axis length for the current zoomlevel of view, + /* We need to correct axis length for the current zoom-level of view, * this to prevent projected values to be clipped behind the camera * and to overflow the short integers. * The formula used is a bit stupid, just a simplification of the subtraction |