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authorJoseph Eagar <joeedh@gmail.com>2009-11-01 03:06:53 +0300
committerJoseph Eagar <joeedh@gmail.com>2009-11-01 03:06:53 +0300
commit2d0d4e7de4d31bd2f8485a9b7b4311bf8e254c3d (patch)
treea6f262fc2e8e7762599e12a0c9984fab02ce2bff /source/blender/editors/transform/transform_conversions.c
parent672c8926d7801fcc4b45e9dff75022e1ff9d240b (diff)
commit before doing some hefty shapekey change, will break compilation
Diffstat (limited to 'source/blender/editors/transform/transform_conversions.c')
-rw-r--r--source/blender/editors/transform/transform_conversions.c342
1 files changed, 214 insertions, 128 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 764256c476d..68c647710a9 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -578,12 +578,25 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr
if (pchan->rotmode > 0) {
td->ext->rot= pchan->eul;
+ td->ext->rotAxis= NULL;
+ td->ext->rotAngle= NULL;
td->ext->quat= NULL;
VECCOPY(td->ext->irot, pchan->eul);
}
+ else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
+ td->ext->rot= NULL;
+ td->ext->rotAxis= pchan->rotAxis;
+ td->ext->rotAngle= &pchan->rotAngle;
+ td->ext->quat= NULL;
+
+ td->ext->irotAngle= pchan->rotAngle;
+ VECCOPY(td->ext->irotAxis, pchan->rotAxis);
+ }
else {
td->ext->rot= NULL;
+ td->ext->rotAxis= NULL;
+ td->ext->rotAngle= NULL;
td->ext->quat= pchan->quat;
QUATCOPY(td->ext->iquat, pchan->quat);
@@ -1337,7 +1350,7 @@ static void calc_distanceCurveVerts(TransData *head, TransData *tail) {
}
/* Utility function for getting the handle data from bezier's */
-TransDataCurveHandleFlags *initTransDataCurveHandes(TransData *td, struct BezTriple *bezt) {
+TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struct BezTriple *bezt) {
TransDataCurveHandleFlags *hdata;
td->flag |= TD_BEZTRIPLE;
hdata = td->hdata = MEM_mallocN(sizeof(TransDataCurveHandleFlags), "CuHandle Data");
@@ -1427,7 +1440,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
td->ext = NULL;
td->val = NULL;
- hdata = initTransDataCurveHandes(td, bezt);
+ hdata = initTransDataCurveHandles(td, bezt);
Mat3CpyMat3(td->smtx, smtx);
Mat3CpyMat3(td->mtx, mtx);
@@ -1462,7 +1475,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
if ((bezt->f1&SELECT)==0 && (bezt->f3&SELECT)==0)
/* If the middle is selected but the sides arnt, this is needed */
if (hdata==NULL) { /* if the handle was not saved by the previous handle */
- hdata = initTransDataCurveHandes(td, bezt);
+ hdata = initTransDataCurveHandles(td, bezt);
}
td++;
@@ -1487,7 +1500,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
td->val = NULL;
if (hdata==NULL) { /* if the handle was not saved by the previous handle */
- hdata = initTransDataCurveHandes(td, bezt);
+ hdata = initTransDataCurveHandles(td, bezt);
}
Mat3CpyMat3(td->smtx, smtx);
@@ -1506,7 +1519,7 @@ static void createTransCurveVerts(bContext *C, TransInfo *t)
if (propmode && head != tail)
calc_distanceCurveVerts(head, tail-1);
- /* TODO - in the case of tilt and radius we can also avoid allocating the initTransDataCurveHandes
+ /* TODO - in the case of tilt and radius we can also avoid allocating the initTransDataCurveHandles
* but for now just dont change handle types */
if (ELEM(t->mode, TFM_CURVE_SHRINKFATTEN, TFM_TILT) == 0)
testhandlesNurb(nu); /* sets the handles based on their selection, do this after the data is copied to the TransData */
@@ -2246,7 +2259,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
/* detect CrazySpace [tm] */
if(propmode==0) {
- if(modifiers_getCageIndex(t->obedit, NULL)>=0) {
+ if(modifiers_getCageIndex(t->obedit, NULL, 1)>=0) {
if(modifiers_isDeformed(t->scene, t->obedit)) {
/* check if we can use deform matrices for modifier from the
start up to stack, they are more accurate than quats */
@@ -2399,8 +2412,8 @@ void flushTransSeq(TransInfo *t)
{
ListBase *seqbasep= seq_give_editing(t->scene, FALSE)->seqbasep; /* Editing null check alredy done */
int a, new_frame;
- TransData *td= t->data;
- TransData2D *td2d= t->data2d;
+ TransData *td= NULL;
+ TransData2D *td2d= NULL;
TransDataSeq *tdsq= NULL;
Sequence *seq;
@@ -2412,7 +2425,7 @@ void flushTransSeq(TransInfo *t)
Sequence *seq_prev= NULL;
/* flush to 2d vector from internally used 3d vector */
- for(a=0; a<t->total; a++, td++, td2d++) {
+ for(a=0, td= t->data, td2d= t->data2d; a<t->total; a++, td++, td2d++) {
tdsq= (TransDataSeq *)td->extra;
seq= tdsq->seq;
@@ -2446,16 +2459,30 @@ void flushTransSeq(TransInfo *t)
* children are ALWAYS transformed first
* so we dont need to do this in another loop. */
calc_sequence(seq);
+ }
+ else {
+ calc_sequence_disp(seq);
+ }
+ }
+ seq_prev= seq;
+ }
+
+ /* need to do the overlap check in a new loop otherwise adjacent strips
+ * will not be updated and we'll get false positives */
+ seq_prev= NULL;
+ for(a=0, td= t->data, td2d= t->data2d; a<t->total; a++, td++, td2d++) {
+ tdsq= (TransDataSeq *)td->extra;
+ seq= tdsq->seq;
+
+ if (seq != seq_prev) {
+ if(seq->depth==0) {
/* test overlap, displayes red outline */
seq->flag &= ~SEQ_OVERLAP;
if( seq_test_overlap(seqbasep, seq) ) {
seq->flag |= SEQ_OVERLAP;
}
}
- else {
- calc_sequence_disp(seq);
- }
}
seq_prev= seq;
}
@@ -3404,6 +3431,7 @@ static void bezt_to_transdata (TransData *td, TransData2D *td2d, AnimData *adt,
static void createTransGraphEditData(bContext *C, TransInfo *t)
{
+ SpaceIpo *sipo= CTX_wm_space_graph(C);
Scene *scene= CTX_data_scene(C);
ARegion *ar= CTX_wm_region(C);
View2D *v2d= &ar->v2d;
@@ -3416,7 +3444,7 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
bAnimListElem *ale;
int filter;
- BezTriple *bezt, *prevbezt;
+ BezTriple *bezt;
int count=0, i;
float cfra;
char side;
@@ -3435,7 +3463,7 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
/* only side on which mouse is gets transformed */
float xmouse, ymouse;
- UI_view2d_region_to_view(&ac.ar->v2d, t->imval[0], t->imval[1], &xmouse, &ymouse);
+ UI_view2d_region_to_view(v2d, t->imval[0], t->imval[1], &xmouse, &ymouse);
side = (xmouse > CFRA) ? 'R' : 'L'; // XXX use t->frame_side
}
else {
@@ -3456,29 +3484,28 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
else
cfra = (float)CFRA;
+ /* F-Curve may not have any keyframes */
+ if (fcu->bezt == NULL)
+ continue;
+
/* only include BezTriples whose 'keyframe' occurs on the same side of the current frame as mouse */
- if (fcu->bezt) {
- for (i=0, bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
- if (v2d->around == V3D_LOCAL) {
- /* for local-pivot we only need to count the number of selected handles only, so that centerpoitns don't
- * don't get moved wrong
- */
- if (bezt->ipo == BEZT_IPO_BEZ) {
- if (bezt->f1 & SELECT) count++;
- if (bezt->f3 & SELECT) count++;
- }
- else if (bezt->f2 & SELECT) count++;
- }
- else {
- /* for 'normal' pivots */
- if (bezt->ipo == BEZT_IPO_BEZ) {
- if (bezt->f1 & SELECT) count++;
- if (bezt->f2 & SELECT) count++;
- if (bezt->f3 & SELECT) count++;
- }
- else if (bezt->f2 & SELECT) count++;
+ for (i=0, bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
+ if (sipo->around == V3D_LOCAL) {
+ /* for local-pivot we only need to count the number of selected handles only, so that centerpoints don't
+ * don't get moved wrong
+ */
+ if (bezt->ipo == BEZT_IPO_BEZ) {
+ if (bezt->f1 & SELECT) count++;
+ if (bezt->f3 & SELECT) count++;
}
+ else if (bezt->f2 & SELECT) count++; // TODO: could this cause problems?
+ }
+ else {
+ /* for 'normal' pivots - just include anything that is selected */
+ if (bezt->f1 & SELECT) count++;
+ if (bezt->f2 & SELECT) count++;
+ if (bezt->f3 & SELECT) count++;
}
}
}
@@ -3514,49 +3541,46 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
else
cfra = (float)CFRA;
+
+ /* F-Curve may not have any keyframes */
+ if (fcu->bezt == NULL)
+ continue;
/* only include BezTriples whose 'keyframe' occurs on the same side of the current frame as mouse (if applicable) */
- bezt= fcu->bezt;
- prevbezt= NULL;
-
- for (i=0; i < fcu->totvert; i++, prevbezt=bezt, bezt++) {
+ for (i=0, bezt= fcu->bezt; i < fcu->totvert; i++, bezt++) {
if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
TransDataCurveHandleFlags *hdata = NULL;
short h1=1, h2=1;
- /* only include handles if selected, and interpolaton mode uses beztriples */
- if ( (!prevbezt && (bezt->ipo==BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo==BEZT_IPO_BEZ)) ) {
- if (bezt->f1 & SELECT) {
- hdata = initTransDataCurveHandes(td, bezt);
- bezt_to_transdata(td++, td2d++, adt, bezt->vec[0], bezt->vec[1], 1, 1, intvals);
- }
- else
- h1= 0;
+ /* only include handles if selected, irrespective of the interpolation modes */
+ if (bezt->f1 & SELECT) {
+ hdata = initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++, td2d++, adt, bezt->vec[0], bezt->vec[1], 1, 1, intvals);
}
- if (bezt->ipo == BEZT_IPO_BEZ) {
- if (bezt->f3 & SELECT) {
- if (hdata==NULL)
- hdata = initTransDataCurveHandes(td, bezt);
- bezt_to_transdata(td++, td2d++, adt, bezt->vec[2], bezt->vec[1], 1, 1, intvals);
- }
- else
- h2= 0;
+ else
+ h1= 0;
+ if (bezt->f3 & SELECT) {
+ if (hdata==NULL)
+ hdata = initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++, td2d++, adt, bezt->vec[2], bezt->vec[1], 1, 1, intvals);
}
+ else
+ h2= 0;
/* only include main vert if selected */
if (bezt->f2 & SELECT) {
- /* if scaling around individuals centers, do no include keyframes */
- if (v2d->around != V3D_LOCAL) {
+ /* if scaling around individuals centers, do not include keyframes */
+ if (sipo->around != V3D_LOCAL) {
/* if handles were not selected, store their selection status */
if (!(bezt->f1 & SELECT) && !(bezt->f3 & SELECT)) {
if (hdata == NULL)
- hdata = initTransDataCurveHandes(td, bezt);
+ hdata = initTransDataCurveHandles(td, bezt);
}
bezt_to_transdata(td++, td2d++, adt, bezt->vec[1], bezt->vec[1], 1, 0, intvals);
}
- /* special hack (must be done after initTransDataCurveHandes(), as that stores handle settings to restore...):
+ /* special hack (must be done after initTransDataCurveHandles(), as that stores handle settings to restore...):
* - Check if we've got entire BezTriple selected and we're scaling/rotating that point,
* then check if we're using auto-handles.
* - If so, change them auto-handles to aligned handles so that handles get affected too
@@ -4089,6 +4113,100 @@ static int SeqToTransData_Recursive(TransInfo *t, ListBase *seqbase, TransData *
return tot;
}
+static void freeSeqData(TransInfo *t)
+{
+ Editing *ed= seq_give_editing(t->scene, FALSE);
+
+ if(ed != NULL) {
+ ListBase *seqbasep= ed->seqbasep;
+ TransData *td= t->data;
+ int a;
+
+ /* prevent updating the same seq twice
+ * if the transdata order is changed this will mess up
+ * but so will TransDataSeq */
+ Sequence *seq_prev= NULL;
+ Sequence *seq;
+
+
+ if (!(t->state == TRANS_CANCEL)) {
+
+#if 0 // default 2.4 behavior
+
+ /* flush to 2d vector from internally used 3d vector */
+ for(a=0; a<t->total; a++, td++) {
+ if ((seq != seq_prev) && (seq->depth==0) && (seq->flag & SEQ_OVERLAP)) {
+ seq= ((TransDataSeq *)td->extra)->seq;
+ shuffle_seq(seqbasep, seq);
+ }
+
+ seq_prev= seq;
+ }
+
+#else // durian hack
+ {
+ int overlap= 0;
+
+ for(a=0; a<t->total; a++, td++) {
+ seq_prev= NULL;
+ seq= ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev) && (seq->depth==0) && (seq->flag & SEQ_OVERLAP)) {
+ overlap= 1;
+ break;
+ }
+ seq_prev= seq;
+ }
+
+ if(overlap) {
+ for(seq= seqbasep->first; seq; seq= seq->next)
+ seq->tmp= NULL;
+
+ td= t->data;
+ seq_prev= NULL;
+ for(a=0; a<t->total; a++, td++) {
+ seq= ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev)) {
+ seq->tmp= 1;
+ }
+ }
+
+ shuffle_seq_time(seqbasep);
+ }
+ }
+#endif
+
+ for(seq= seqbasep->first; seq; seq= seq->next) {
+ /* We might want to build a list of effects that need to be updated during transform */
+ if(seq->type & SEQ_EFFECT) {
+ if (seq->seq1 && seq->seq1->flag & SELECT) calc_sequence(seq);
+ else if (seq->seq2 && seq->seq2->flag & SELECT) calc_sequence(seq);
+ else if (seq->seq3 && seq->seq3->flag & SELECT) calc_sequence(seq);
+ }
+ }
+
+ sort_seq(t->scene);
+ }
+ else {
+ /* Cancelled, need to update the strips display */
+ for(a=0; a<t->total; a++, td++) {
+ seq= ((TransDataSeq *)td->extra)->seq;
+ if ((seq != seq_prev) && (seq->depth==0)) {
+ calc_sequence_disp(seq);
+ }
+ seq_prev= seq;
+ }
+ }
+ }
+
+ if (t->customData) {
+ MEM_freeN(t->customData);
+ t->customData= NULL;
+ }
+ if (t->data) {
+ MEM_freeN(t->data); // XXX postTrans usually does this
+ t->data= NULL;
+ }
+}
static void createTransSeqData(bContext *C, TransInfo *t)
{
@@ -4107,6 +4225,8 @@ static void createTransSeqData(bContext *C, TransInfo *t)
return;
}
+ t->customFree= freeSeqData;
+
/* which side of the current frame should be allowed */
if (t->mode == TFM_TIME_EXTEND) {
/* only side on which mouse is gets transformed */
@@ -4195,14 +4315,37 @@ static void ObjectToTransData(bContext *C, TransInfo *t, TransData *td, Object *
td->loc = ob->loc;
VECCOPY(td->iloc, td->loc);
-
- td->ext->rot = ob->rot;
- VECCOPY(td->ext->irot, ob->rot);
- VECCOPY(td->ext->drot, ob->drot);
- td->ext->quat = ob->quat;
- QUATCOPY(td->ext->iquat, ob->quat);
- QUATCOPY(td->ext->dquat, ob->dquat);
+ if (ob->rotmode > 0) {
+ td->ext->rot= ob->rot;
+ td->ext->rotAxis= NULL;
+ td->ext->rotAngle= NULL;
+ td->ext->quat= NULL;
+
+ VECCOPY(td->ext->irot, ob->rot);
+ VECCOPY(td->ext->drot, ob->drot);
+ }
+ else if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ td->ext->rot= NULL;
+ td->ext->rotAxis= ob->rotAxis;
+ td->ext->rotAngle= &ob->rotAngle;
+ td->ext->quat= NULL;
+
+ td->ext->irotAngle= ob->rotAngle;
+ VECCOPY(td->ext->irotAxis, ob->rotAxis);
+ td->ext->drotAngle= ob->drotAngle;
+ VECCOPY(td->ext->drotAxis, ob->drotAxis);
+ }
+ else {
+ td->ext->rot= NULL;
+ td->ext->rotAxis= NULL;
+ td->ext->rotAngle= NULL;
+ td->ext->quat= ob->quat;
+
+ QUATCOPY(td->ext->iquat, ob->quat);
+ QUATCOPY(td->ext->dquat, ob->dquat);
+ }
+ td->rotOrder=ob->rotmode;
td->ext->size = ob->size;
VECCOPY(td->ext->isize, ob->size);
@@ -4558,6 +4701,7 @@ void autokeyframe_pose_cb_func(Scene *scene, View3D *v3d, Object *ob, int tmode,
/* inserting keys, refresh ipo-keys, pointcache, redraw events... (ton) */
/* note: transdata has been freed already! */
/* note: this runs even when createTransData exits early because (t->total==0), is this correct?... (campbell) */
+/* note: sequencer freeing has its own function now because of a conflict with transform's order of freeing (campbell)*/
void special_aftertrans_update(TransInfo *t)
{
Object *ob;
@@ -4568,71 +4712,13 @@ void special_aftertrans_update(TransInfo *t)
if (t->spacetype==SPACE_VIEW3D) {
if (t->obedit) {
if (cancelled==0) {
- EM_automerge(t->scene, t->obedit, 1);
+ EDBM_automerge(t->scene, t->obedit, 1);
}
}
}
-
- if (t->spacetype == SPACE_SEQ) {
- Editing *ed= seq_give_editing(t->scene, FALSE);
- if (ed && !cancelled) {
- ListBase *seqbasep= ed->seqbasep;
- Sequence *seq;
-#if 0 // TRANSFORM_FIX_ME, Would prefer to use this since the array takes into
- // account what where transforming (with extend, locked strips etc)
- // But at the moment t->data is freed in postTrans so for now re-shuffeling selected strips works ok. - Campbell
-
- int a;
- TransData *td= t->data;
-
- /* prevent updating the same seq twice
- * if the transdata order is changed this will mess up
- * but so will TransDataSeq */
- Sequence *seq_prev= NULL;
-
- /* flush to 2d vector from internally used 3d vector */
- for(a=0; a<t->total; a++, td++) {
- seq= ((TransDataSeq *)td->extra)->seq;
- if ((seq != seq_prev) && (seq->depth==0) && (seq->flag & SEQ_OVERLAP)) {
- shuffle_seq(seqbasep, seq);
- }
-
- seq_prev= seq;
- }
-#else // while t->data is not available...
- int machine, max_machine = 0;
-
- /* update in order so we always move bottom strips first */
- for(seq= seqbasep->first; seq; seq= seq->next) {
- max_machine = MAX2(max_machine, seq->machine);
- }
-
- for (machine = 0; machine <= max_machine; machine++)
- {
- for(seq= seqbasep->first; seq; seq= seq->next) {
- if (seq->machine == machine && seq->depth == 0 && (seq->flag & (SELECT|SEQ_LEFTSEL|SEQ_RIGHTSEL)) != 0 && (seq->flag & SEQ_OVERLAP)) {
- shuffle_seq(seqbasep, seq);
- }
- }
- }
-#endif
-
- for(seq= seqbasep->first; seq; seq= seq->next) {
- /* We might want to build a list of effects that need to be updated during transform */
- if(seq->type & SEQ_EFFECT) {
- if (seq->seq1 && seq->seq1->flag & SELECT) calc_sequence(seq);
- else if (seq->seq2 && seq->seq2->flag & SELECT) calc_sequence(seq);
- else if (seq->seq3 && seq->seq3->flag & SELECT) calc_sequence(seq);
- }
- }
-
- sort_seq(t->scene);
- }
-
- if (t->customData)
- MEM_freeN(t->customData);
- if (t->data)
- MEM_freeN(t->data); // XXX postTrans usually does this
+ else if (t->spacetype == SPACE_SEQ) {
+ /* freeSeqData in transform_conversions.c does this
+ * keep here so the else at the end wont run... */
}
else if (t->spacetype == SPACE_ACTION) {
SpaceAction *saction= (SpaceAction *)t->sa->spacedata.first;