diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-22 20:35:51 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-22 20:35:51 +0400 |
commit | 3ffb695b10bd85f7cd431f6144dbc2c427a365ee (patch) | |
tree | 008509058f8da92056c567e50951d48438a35c82 /source/blender/editors/transform/transform_conversions.c | |
parent | b06640c583ed9900223855004d8e9cd6947adf21 (diff) |
Shape Keys
Blended shape keys can now be displayed & edited in edit mode. This
is much like showing an armature modifier in edit mode, and shape keys
now are a applied as a virtual modifier (for mesh & lattice only, curve
doesn't fit in the stack well due to tilt).
The main thing missing still is being able to switch between the active
shape key in edit mode, that's more complicated.. but the weights of
other shapes can be edited while in edit mode.
One thing to be careful about is that this does automatic crazyspace
correction, which means that if you edit a shape key with a low value,
the actual vertices will be moved to correct for that and actually move
a (potentially much) longer distance.
Also includes some UI tweaks, mainly placing some buttons horizontally
since the vertical list was getting too long.
Diffstat (limited to 'source/blender/editors/transform/transform_conversions.c')
-rw-r--r-- | source/blender/editors/transform/transform_conversions.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index cdfdcaffb0d..cefb7741658 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -2199,7 +2199,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t) /* detect CrazySpace [tm] */ if(propmode==0) { - if(modifiers_getCageIndex(t->obedit, NULL)>=0) { + if(modifiers_getCageIndex(t->obedit, NULL, 1)>=0) { if(modifiers_isDeformed(t->scene, t->obedit)) { /* check if we can use deform matrices for modifier from the start up to stack, they are more accurate than quats */ |