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authorCampbell Barton <ideasman42@gmail.com>2013-07-25 15:05:08 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-07-25 15:05:08 +0400
commitb2b0b58fb5ee48fdbbee1d8f19b4051f80880908 (patch)
tree6126012b0c749a3529e3f5144929f340d0c69d60 /source/blender/editors/transform/transform_conversions.c
parentaec8cff9ab730fdf525242ffbf1f4dcfd67c2bb1 (diff)
fix [#36278] X,Y Direction wrong after bpy.ops.view3d.viewnumpad
the cause of the problem was the orientation from the active object was inconstant. copying the obmat directly gave a different result then getting the normal,tangent from getTransformOrientation and passing to createSpaceNormalTangent.
Diffstat (limited to 'source/blender/editors/transform/transform_conversions.c')
0 files changed, 0 insertions, 0 deletions