diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-01-26 23:57:44 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2022-01-27 00:03:58 +0300 |
commit | 4226c484bdbe7336f1221094916fcdfb12850034 (patch) | |
tree | 33428e72be40105c222ca77935ee1554b702facc /source/blender/editors/transform/transform_convert.c | |
parent | 55a6a8900aec81e94f4d82401d6051e3b5507c0e (diff) | |
parent | af87b6d8cb75d9d625378dee25d726a0d55f75c6 (diff) |
Merge branch 'draw-viewport-data' into eevee-rewrite
# Conflicts:
# release/scripts/startup/bl_ui/properties_data_camera.py
# source/blender/blenkernel/BKE_camera.h
# source/blender/blenkernel/BKE_node.h
# source/blender/blenkernel/intern/camera.c
# source/blender/blenlib/BLI_float2.hh
# source/blender/blenlib/BLI_float3.hh
# source/blender/blenlib/BLI_float4.hh
# source/blender/blenlib/BLI_math_geom.h
# source/blender/blenlib/intern/math_geom.c
# source/blender/draw/CMakeLists.txt
# source/blender/draw/engines/basic/basic_engine.c
# source/blender/draw/engines/eevee/eevee_cryptomatte.c
# source/blender/draw/engines/eevee/eevee_effects.c
# source/blender/draw/engines/eevee/eevee_engine.c
# source/blender/draw/engines/eevee/eevee_lightcache.c
# source/blender/draw/engines/eevee/eevee_lightcache.h
# source/blender/draw/engines/eevee/eevee_lightprobes.c
# source/blender/draw/engines/eevee/eevee_lights.c
# source/blender/draw/engines/eevee/eevee_materials.c
# source/blender/draw/engines/eevee/eevee_motion_blur.c
# source/blender/draw/engines/eevee/eevee_occlusion.c
# source/blender/draw/engines/eevee/eevee_private.h
# source/blender/draw/engines/eevee/eevee_render.c
# source/blender/draw/engines/eevee/eevee_renderpasses.c
# source/blender/draw/engines/eevee/eevee_sampling.c
# source/blender/draw/engines/eevee/eevee_screen_raytrace.c
# source/blender/draw/engines/eevee/eevee_shaders.c
# source/blender/draw/engines/eevee/eevee_shadows.c
# source/blender/draw/engines/eevee/eevee_shadows_cube.c
# source/blender/draw/engines/eevee/eevee_temporal_sampling.c
# source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl
# source/blender/draw/engines/eevee/shaders/closure_eval_lib.glsl
# source/blender/draw/engines/eevee/shaders/common_utiltex_lib.glsl
# source/blender/draw/engines/eevee/shaders/effect_dof_bokeh_frag.glsl
# source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl
# source/blender/draw/engines/eevee/shaders/effect_dof_reduce_frag.glsl
# source/blender/draw/engines/eevee/shaders/effect_reflection_resolve_frag.glsl
# source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
# source/blender/draw/engines/eevee/shaders/random_lib.glsl
# source/blender/draw/engines/eevee/shaders/shadow_vert.glsl
# source/blender/draw/engines/eevee/shaders/surface_lib.glsl
# source/blender/draw/engines/eevee/shaders/surface_vert.glsl
# source/blender/draw/engines/eevee/shaders/volumetric_lib.glsl
# source/blender/draw/engines/external/external_engine.c
# source/blender/draw/engines/gpencil/gpencil_engine.c
# source/blender/draw/engines/image/image_engine.c
# source/blender/draw/engines/overlay/overlay_engine.c
# source/blender/draw/engines/select/select_engine.c
# source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl
# source/blender/draw/engines/workbench/shaders/workbench_volume_vert.glsl
# source/blender/draw/engines/workbench/workbench_engine.c
# source/blender/draw/engines/workbench/workbench_shader.c
# source/blender/draw/intern/DRW_render.h
# source/blender/draw/intern/draw_debug.h
# source/blender/draw/intern/draw_manager_data.c
# source/blender/draw/intern/draw_manager_exec.c
# source/blender/draw/intern/draw_view_data.h
# source/blender/gpu/CMakeLists.txt
# source/blender/gpu/GPU_material.h
# source/blender/gpu/GPU_shader.h
# source/blender/gpu/GPU_state.h
# source/blender/gpu/GPU_vertex_buffer.h
# source/blender/gpu/intern/gpu_codegen.c
# source/blender/gpu/intern/gpu_material.c
# source/blender/gpu/intern/gpu_material_library.h
# source/blender/gpu/intern/gpu_node_graph.c
# source/blender/gpu/intern/gpu_texture_private.hh
# source/blender/gpu/intern/gpu_vertex_buffer.cc
# source/blender/gpu/opengl/gl_shader.cc
# source/blender/gpu/shaders/gpu_shader_common_obinfos_lib.glsl
# source/blender/gpu/shaders/material/gpu_shader_material_shader_to_rgba.glsl
# source/blender/nodes/shader/node_shader_tree.cc
# source/blender/nodes/shader/nodes/node_shader_background.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_glass.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_hair.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_hair_principled.c
# source/blender/nodes/shader/nodes/node_shader_bsdf_principled.c
# source/blender/nodes/shader/nodes/node_shader_bsdf_refraction.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_toon.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.cc
# source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.cc
# source/blender/nodes/shader/nodes/node_shader_eevee_specular.cc
# source/blender/nodes/shader/nodes/node_shader_emission.cc
# source/blender/nodes/shader/nodes/node_shader_holdout.cc
# source/blender/nodes/shader/nodes/node_shader_output_material.cc
# source/blender/nodes/shader/nodes/node_shader_subsurface_scattering.c
# source/blender/nodes/shader/nodes/node_shader_tex_coord.cc
# source/blender/nodes/shader/nodes/node_shader_vector_transform.cc
# source/blender/nodes/shader/nodes/node_shader_volume_absorption.cc
# source/blender/nodes/shader/nodes/node_shader_volume_principled.cc
# source/blender/nodes/shader/nodes/node_shader_volume_scatter.cc
# source/blender/render/RE_pipeline.h
# source/blender/render/intern/initrender.c
Diffstat (limited to 'source/blender/editors/transform/transform_convert.c')
-rw-r--r-- | source/blender/editors/transform/transform_convert.c | 60 |
1 files changed, 25 insertions, 35 deletions
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c index 557fa79e7ac..4107cc3a71c 100644 --- a/source/blender/editors/transform/transform_convert.c +++ b/source/blender/editors/transform/transform_convert.c @@ -68,10 +68,6 @@ bool transform_mode_use_local_origins(const TransInfo *t) return ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL); } -/** - * Transforming around ourselves is no use, fallback to individual origins, - * useful for curve/armatures. - */ void transform_around_single_fallback_ex(TransInfo *t, int data_len_all) { if (data_len_all != 1) { @@ -228,7 +224,7 @@ static void set_prop_dist(TransInfo *t, const bool with_dist) * Used to find #TransData from the index returned by #BLI_kdtree_find_nearest. */ TransData **td_table = MEM_mallocN(sizeof(*td_table) * td_table_len, __func__); - /* Create and fill kd-tree of selected's positions - in global or proj_vec space. */ + /* Create and fill KD-tree of selected's positions - in global or proj_vec space. */ KDTree_3d *td_tree = BLI_kdtree_3d_new(td_table_len); int td_table_index = 0; @@ -369,7 +365,6 @@ static bool pchan_autoik_adjust(bPoseChannel *pchan, short chainlen) return changed; } -/* change the chain-length of auto-ik */ void transform_autoik_update(TransInfo *t, short mode) { Main *bmain = CTX_data_main(t->context); @@ -482,7 +477,6 @@ void calc_distanceCurveVerts(TransData *head, TransData *tail, bool cyclic) BLI_LINKSTACK_FREE(queue); } -/* Utility function for getting the handle data from bezier's */ TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struct BezTriple *bezt) { TransDataCurveHandleFlags *hdata; @@ -611,9 +605,6 @@ void clipUVData(TransInfo *t) /** \name Animation Editors (General) * \{ */ -/** - * Used for `TFM_TIME_EXTEND`. - */ char transform_convert_frame_side_dir_get(TransInfo *t, float cframe) { char r_dir; @@ -636,7 +627,6 @@ char transform_convert_frame_side_dir_get(TransInfo *t, float cframe) return r_dir; } -/* This function tests if a point is on the "mouse" side of the cursor/frame-marking */ bool FrameOnMouseSide(char side, float frame, float cframe) { /* both sides, so it doesn't matter */ @@ -667,14 +657,6 @@ typedef struct tRetainedKeyframe { size_t del_count; /* number of keyframes of this sort that have been deleted so far */ } tRetainedKeyframe; -/** - * Called during special_aftertrans_update to make sure selected keyframes replace - * any other keyframes which may reside on that frame (that is not selected). - * - * \param sel_flag: The flag (bezt.f1/2/3) value to use to determine selection. Usually `SELECT`, - * but may want to use a different one at times (if caller does not operate on - * selection). - */ void posttrans_fcurve_clean(FCurve *fcu, const int sel_flag, const bool use_handle) { /* NOTE: We assume that all keys are sorted */ @@ -798,12 +780,6 @@ void posttrans_fcurve_clean(FCurve *fcu, const int sel_flag, const bool use_hand /** \name Transform Utilities * \{ */ -/* Little helper function for ObjectToTransData used to give certain - * constraints (ChildOf, FollowPath, and others that may be added) - * inverse corrections for transform, so that they aren't in CrazySpace. - * These particular constraints benefit from this, but others don't, hence - * this semi-hack ;-) - Aligorith - */ bool constraints_list_needinv(TransInfo *t, ListBase *list) { bConstraint *con; @@ -894,14 +870,12 @@ bool constraints_list_needinv(TransInfo *t, ListBase *list) /** \name Transform (After-Transform Update) * \{ */ -/* inserting keys, pointcache, redraw events... */ -/** - * \note Sequencer freeing has its own function now because of a conflict - * with transform's order of freeing (campbell). - * Order changed, the sequencer stuff should go back in here - */ void special_aftertrans_update(bContext *C, TransInfo *t) { + /* NOTE: Sequencer freeing has its own function now because of a conflict + * with transform's order of freeing (campbell). + * Order changed, the sequencer stuff should go back in here. */ + /* early out when nothing happened */ if (t->data_len_all == 0 || t->mode == TFM_DUMMY) { return; @@ -940,11 +914,15 @@ void special_aftertrans_update(bContext *C, TransInfo *t) case TC_SEQ_DATA: special_aftertrans_update__sequencer(C, t); break; + case TC_SEQ_IMAGE_DATA: + special_aftertrans_update__sequencer_image(C, t); + break; case TC_TRACKING_DATA: special_aftertrans_update__movieclip(C, t); break; case TC_ARMATURE_VERTS: case TC_CURSOR_IMAGE: + case TC_CURSOR_SEQUENCER: case TC_CURSOR_VIEW3D: case TC_CURVE_VERTS: case TC_GPENCIL: @@ -955,7 +933,6 @@ void special_aftertrans_update(bContext *C, TransInfo *t) case TC_OBJECT_TEXSPACE: case TC_PAINT_CURVE_VERTS: case TC_PARTICLE_VERTS: - case TC_SEQ_IMAGE_DATA: case TC_NONE: default: break; @@ -964,6 +941,9 @@ void special_aftertrans_update(bContext *C, TransInfo *t) int special_transform_moving(TransInfo *t) { + if (t->options & CTX_CURSOR) { + return G_TRANSFORM_CURSOR; + } if (t->spacetype == SPACE_SEQ) { return G_TRANSFORM_SEQ; } @@ -1037,6 +1017,7 @@ static void init_proportional_edit(TransInfo *t) case TC_POSE: /* Disable PET, its not usable in pose mode yet T32444. */ case TC_ARMATURE_VERTS: case TC_CURSOR_IMAGE: + case TC_CURSOR_SEQUENCER: case TC_CURSOR_VIEW3D: case TC_NLA_DATA: case TC_OBJECT_TEXSPACE: @@ -1112,6 +1093,7 @@ static void init_TransDataContainers(TransInfo *t, case TC_ACTION_DATA: case TC_GRAPH_EDIT_DATA: case TC_CURSOR_IMAGE: + case TC_CURSOR_SEQUENCER: case TC_CURSOR_VIEW3D: case TC_MASKING_DATA: case TC_NLA_DATA: @@ -1223,6 +1205,7 @@ static eTFlag flags_from_data_type(eTConvertType data_type) case TC_MESH_UV: return T_EDIT | T_POINTS | T_2D_EDIT; case TC_CURSOR_IMAGE: + case TC_CURSOR_SEQUENCER: return T_2D_EDIT; case TC_PARTICLE_VERTS: return T_POINTS; @@ -1249,6 +1232,9 @@ static eTConvertType convert_type_get(const TransInfo *t, Object **r_obj_armatur if (t->spacetype == SPACE_IMAGE) { convert_type = TC_CURSOR_IMAGE; } + else if (t->spacetype == SPACE_SEQ) { + convert_type = TC_CURSOR_SEQUENCER; + } else { convert_type = TC_CURSOR_VIEW3D; } @@ -1396,6 +1382,9 @@ void createTransData(bContext *C, TransInfo *t) case TC_CURSOR_IMAGE: createTransCursor_image(t); break; + case TC_CURSOR_SEQUENCER: + createTransCursor_sequencer(t); + break; case TC_CURSOR_VIEW3D: createTransCursor_view3d(t); break; @@ -1596,7 +1585,6 @@ void transform_convert_clip_mirror_modifier_apply(TransDataContainer *tc) } } -/* for the realtime animation recording feature, handle overlapping data */ void animrecord_check_state(TransInfo *t, struct Object *ob) { Scene *scene = t->scene; @@ -1695,7 +1683,6 @@ void transform_convert_flush_handle2D(TransData *td, TransData2D *td2d, const fl } } -/* called for updating while transform acts, once per redraw */ void recalcData(TransInfo *t) { switch (t->data_type) { @@ -1714,8 +1701,11 @@ void recalcData(TransInfo *t) case TC_CURSOR_IMAGE: recalcData_cursor_image(t); break; + case TC_CURSOR_SEQUENCER: + recalcData_cursor_sequencer(t); + break; case TC_CURSOR_VIEW3D: - recalcData_cursor(t); + recalcData_cursor_view3d(t); break; case TC_GRAPH_EDIT_DATA: recalcData_graphedit(t); |