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authorGermano Cavalcante <germano.costa@ig.com.br>2022-07-19 17:43:38 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2022-07-19 20:13:00 +0300
commitd14c2d549b2fdde2a116f6a37837a1e3776da3cb (patch)
tree474953da9d9674d57c85e1172e53509c300b6a4c /source/blender/editors/transform/transform_convert.h
parent597955d0a82eb20805d1c9d567b82b1a51b39ccf (diff)
Fix T99643: Vertex Crease fails with symmetry
Create a transform conversion type that only considers the Vertex Custom Data. This reduces the complexity of converting Meshes and slightly optimizes the transformation.
Diffstat (limited to 'source/blender/editors/transform/transform_convert.h')
-rw-r--r--source/blender/editors/transform/transform_convert.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
index f25a3db3f75..1b7c33e443c 100644
--- a/source/blender/editors/transform/transform_convert.h
+++ b/source/blender/editors/transform/transform_convert.h
@@ -252,6 +252,11 @@ void createTransUVs(bContext *C, TransInfo *t);
/* helper for recalcData() - for Image Editor transforms */
void recalcData_uv(TransInfo *t);
+/* transform_convert_mesh_vert_cdata.c */
+
+void createTransMeshVertCData(TransInfo *t);
+void recalcData_mesh_cdata(TransInfo *t);
+
/* transform_convert_nla.c */
void createTransNlaData(bContext *C, TransInfo *t);