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author | Germano Cavalcante <germano.costa@ig.com.br> | 2022-07-19 17:43:38 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-07-19 20:13:00 +0300 |
commit | d14c2d549b2fdde2a116f6a37837a1e3776da3cb (patch) | |
tree | 474953da9d9674d57c85e1172e53509c300b6a4c /source/blender/editors/transform/transform_convert.h | |
parent | 597955d0a82eb20805d1c9d567b82b1a51b39ccf (diff) |
Fix T99643: Vertex Crease fails with symmetry
Create a transform conversion type that only considers the Vertex
Custom Data.
This reduces the complexity of converting Meshes and slightly
optimizes the transformation.
Diffstat (limited to 'source/blender/editors/transform/transform_convert.h')
-rw-r--r-- | source/blender/editors/transform/transform_convert.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h index f25a3db3f75..1b7c33e443c 100644 --- a/source/blender/editors/transform/transform_convert.h +++ b/source/blender/editors/transform/transform_convert.h @@ -252,6 +252,11 @@ void createTransUVs(bContext *C, TransInfo *t); /* helper for recalcData() - for Image Editor transforms */ void recalcData_uv(TransInfo *t); +/* transform_convert_mesh_vert_cdata.c */ + +void createTransMeshVertCData(TransInfo *t); +void recalcData_mesh_cdata(TransInfo *t); + /* transform_convert_nla.c */ void createTransNlaData(bContext *C, TransInfo *t); |