diff options
author | Germano Cavalcante <mano-wii> | 2022-07-22 05:44:39 +0300 |
---|---|---|
committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-07-22 16:01:27 +0300 |
commit | 98bf714b37c1f1b05a162b6ffdaca367b312de1f (patch) | |
tree | d4d1d70efa67275ab3bd77c28040db8607cbe851 /source/blender/editors/transform/transform_convert_action.c | |
parent | 185eeeaaac01bf24930f7e8b25c96f9fa9503073 (diff) |
Refactor: arrange transform convert functions in 'TransConvertTypeInfo'
Simplify the transform code by bundling the TransData creation, Data
recalculation, and special updates into a single struct.
So similar functions and parameters can be accessed without special
type checks.
Differential Revision: https://developer.blender.org/D15494
Diffstat (limited to 'source/blender/editors/transform/transform_convert_action.c')
-rw-r--r-- | source/blender/editors/transform/transform_convert_action.c | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/editors/transform/transform_convert_action.c b/source/blender/editors/transform/transform_convert_action.c index 71a78321e12..41635522d26 100644 --- a/source/blender/editors/transform/transform_convert_action.c +++ b/source/blender/editors/transform/transform_convert_action.c @@ -289,7 +289,7 @@ static int MaskLayerToTransData(TransData *td, return count; } -void createTransActionData(bContext *C, TransInfo *t) +static void createTransActionData(bContext *C, TransInfo *t) { Scene *scene = t->scene; TransData *td = NULL; @@ -565,7 +565,7 @@ static void flushTransIntFrameActionData(TransInfo *t) } } -void recalcData_actedit(TransInfo *t) +static void recalcData_actedit(TransInfo *t) { ViewLayer *view_layer = t->view_layer; SpaceAction *saction = (SpaceAction *)t->area->spacedata.first; @@ -759,7 +759,7 @@ static void posttrans_action_clean(bAnimContext *ac, bAction *act) ANIM_animdata_freelist(&anim_data); } -void special_aftertrans_update__actedit(bContext *C, TransInfo *t) +static void special_aftertrans_update__actedit(bContext *C, TransInfo *t) { SpaceAction *saction = (SpaceAction *)t->area->spacedata.first; bAnimContext ac; @@ -926,3 +926,10 @@ void special_aftertrans_update__actedit(bContext *C, TransInfo *t) } /** \} */ + +TransConvertTypeInfo TransConvertType_Action = { + /* flags */ (T_POINTS | T_2D_EDIT), + /* createTransData */ createTransActionData, + /* recalcData */ recalcData_actedit, + /* special_aftertrans_update */ special_aftertrans_update__actedit, +}; |