diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-10-10 10:19:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-10-10 14:04:51 +0300 |
commit | 2abfcebb0eb7989e3d1e7d03f37ecf5c088210af (patch) | |
tree | e7a1ad5912b4661d4ece743f4f7fd86e6bf4d3c4 /source/blender/editors/transform/transform_convert_armature.c | |
parent | c735aca42e9f5961fec7e5d5fc196b5bd6b85f56 (diff) |
Cleanup: use C comments for descriptive text
Follow our code style guide by using C-comments for text descriptions.
Diffstat (limited to 'source/blender/editors/transform/transform_convert_armature.c')
-rw-r--r-- | source/blender/editors/transform/transform_convert_armature.c | 24 |
1 files changed, 13 insertions, 11 deletions
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c index dd35ed3cbf5..a14ff6c500d 100644 --- a/source/blender/editors/transform/transform_convert_armature.c +++ b/source/blender/editors/transform/transform_convert_armature.c @@ -99,7 +99,7 @@ static void autokeyframe_pose( bPoseChannel *pchan; FCurve *fcu; - // TODO: this should probably be done per channel instead... + /* TODO: this should probably be done per channel instead. */ if (!autokeyframe_cfra_can_key(scene, id)) { /* tag channels that should have unkeyed data */ for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { @@ -337,7 +337,7 @@ static short pose_grab_with_ik_add(bPoseChannel *pchan) if (data->rootbone == 0) { for (bPoseChannel *pchan_iter = pchan; pchan_iter; pchan_iter = pchan_iter->parent) { /* here, we set ik-settings for bone from pchan->protectflag */ - // XXX: careful with quats/axis-angle rotations where we're locking 4d components + /* XXX: careful with quats/axis-angle rotations where we're locking 4d components. */ if (pchan_iter->protectflag & OB_LOCK_ROTX) { pchan_iter->ikflag |= BONE_IK_NO_XDOF_TEMP; } @@ -373,7 +373,7 @@ static short pose_grab_with_ik_add(bPoseChannel *pchan) /* we only include bones that are part of a continual connected chain */ do { /* here, we set ik-settings for bone from pchan->protectflag */ - // XXX: careful with quats/axis-angle rotations where we're locking 4d components + /* XXX: careful with quats/axis-angle rotations where we're locking 4d components. */ if (pchan->protectflag & OB_LOCK_ROTX) { pchan->ikflag |= BONE_IK_NO_XDOF_TEMP; } @@ -683,7 +683,7 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr td->ival = bone->dist; } else if (t->mode == TFM_BONESIZE) { - // abusive storage of scale in the loc pointer :) + /* Abusive storage of scale in the loc pointer :) */ td->loc = &bone->xwidth; copy_v3_v3(td->iloc, td->loc); td->val = NULL; @@ -957,8 +957,9 @@ void createTransArmatureVerts(TransInfo *t) for (ebo = edbo->first; ebo; ebo = ebo->next) { td_old = td; - ebo->oldlength = - ebo->length; // length==0.0 on extrude, used for scaling radius of bone points + + /* (length == 0.0) on extrude, used for scaling radius of bone points. */ + ebo->oldlength = ebo->length; if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) { if (t->mode == TFM_BONE_ENVELOPE) { @@ -1002,7 +1003,7 @@ void createTransArmatureVerts(TransInfo *t) td->ival = ebo->dist; } else { - // abusive storage of scale in the loc pointer :) + /* Abusive storage of scale in the loc pointer :). */ td->loc = &ebo->xwidth; copy_v3_v3(td->iloc, td->loc); td->val = NULL; @@ -1330,8 +1331,8 @@ static void pose_transform_mirror_update(TransInfo *t, TransDataContainer *tc, O /* We assume X-axis flipping for now. */ pchan->curve_in_x = pchan_orig->curve_in_x * -1; pchan->curve_out_x = pchan_orig->curve_out_x * -1; - pchan->roll1 = pchan_orig->roll1 * -1; // XXX? - pchan->roll2 = pchan_orig->roll2 * -1; // XXX? + pchan->roll1 = pchan_orig->roll1 * -1; /* XXX? */ + pchan->roll2 = pchan_orig->roll2 * -1; /* XXX? */ float pchan_mtx_final[4][4]; BKE_pchan_to_mat4(pchan_orig, pchan_mtx_final); @@ -1465,7 +1466,8 @@ void recalcData_pose(TransInfo *t) * (FPoints) instead of keyframes? */ if ((t->animtimer) && (t->context) && IS_AUTOKEY_ON(t->scene)) { int targetless_ik = - (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet! + (t->flag & + T_AUTOIK); /* XXX this currently doesn't work, since flags aren't set yet! */ animrecord_check_state(t, ob); autokeyframe_pose(t->context, t->scene, ob, t->mode, targetless_ik); @@ -1617,7 +1619,7 @@ static short apply_targetless_ik(Object *ob) segcount++; if (segcount == data->rootbone || segcount > 255) { - break; // 255 is weak + break; /* 255 is weak */ } } for (; segcount; segcount--) { |