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authorSimon Lenz <Amudtogal>2022-06-16 11:13:03 +0300
committerSergey Sharybin <sergey@blender.org>2022-06-22 11:45:18 +0300
commitdf2ab4e758c73bc72a95fcc02ac1e711bbd86b17 (patch)
treed494bf031041336e05aa7cbb4c4a2064da39f420 /source/blender/editors/transform/transform_convert_mask.c
parent5946ea938a07bf95c7682af919ee33c715e1fa42 (diff)
Mask Editor: Add toggle for mask spline drawing
Adds an overlay option to show/hide the spline points & lines of masks in the Mask Editor. It also moves the "smooth" option up (its position left of the selection dropdown was missleading). {F11847272} This emerged from a discussion in https://developer.blender.org/D12776 Differential Revision: https://developer.blender.org/D13314
Diffstat (limited to 'source/blender/editors/transform/transform_convert_mask.c')
-rw-r--r--source/blender/editors/transform/transform_convert_mask.c10
1 files changed, 1 insertions, 9 deletions
diff --git a/source/blender/editors/transform/transform_convert_mask.c b/source/blender/editors/transform/transform_convert_mask.c
index 5255cc4412e..b07d2bda0c5 100644
--- a/source/blender/editors/transform/transform_convert_mask.c
+++ b/source/blender/editors/transform/transform_convert_mask.c
@@ -261,18 +261,10 @@ void createTransMaskingData(bContext *C, TransInfo *t)
tc->data_len = 0;
- if (!mask) {
+ if (!ED_maskedit_mask_visible_splines_poll(C)) {
return;
}
- if (t->spacetype == SPACE_CLIP) {
- SpaceClip *sc = t->area->spacedata.first;
- MovieClip *clip = ED_space_clip_get_clip(sc);
- if (!clip) {
- return;
- }
- }
-
/* count */
for (masklay = mask->masklayers.first; masklay; masklay = masklay->next) {
MaskSpline *spline;