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author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-01-04 23:36:51 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-01-04 23:37:08 +0300 |
commit | 54ee4109143b6fdabf749d2fde183907469cfa3b (patch) | |
tree | 06bdc8456841ddce928c7ac3f9c8c42db4f46797 /source/blender/editors/transform/transform_convert_mesh_uv.c | |
parent | 8c80299fc4493cac640ab4cd56b9bc34f606ee2c (diff) |
Fix T84376: Skin Resize(Ctrl + A) does not work in Symmetry
Since the `TransData` converted from vertices is the same used for other
transform modes (Move, Rotate, Resize), the logic used for mirroring
focused only on the position of the vertices.
The solution here is to create a specific `TansData` for `CD_MVERT_SKIN`.
Diffstat (limited to 'source/blender/editors/transform/transform_convert_mesh_uv.c')
-rw-r--r-- | source/blender/editors/transform/transform_convert_mesh_uv.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_convert_mesh_uv.c b/source/blender/editors/transform/transform_convert_mesh_uv.c index b54c45e2ab2..52394009d28 100644 --- a/source/blender/editors/transform/transform_convert_mesh_uv.c +++ b/source/blender/editors/transform/transform_convert_mesh_uv.c @@ -92,7 +92,7 @@ static void UVsToTransData(const float aspect[2], */ static void uv_set_connectivity_distance(BMesh *bm, float *dists, const float aspect[2]) { - /* Mostly copied from #editmesh_set_connectivity_distance. */ + /* Mostly copied from #transform_convert_mesh_connectivity_distance. */ BLI_LINKSTACK_DECLARE(queue, BMLoop *); /* Any BM_ELEM_TAG'd loop is added to 'queue_next', this makes sure that we don't add things |