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authorCampbell Barton <ideasman42@gmail.com>2017-04-06 17:35:57 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-04-07 14:23:32 +0300
commit2944438e9a276e48d7eabb5bb88ecec9b2f1e7dc (patch)
treec5b60eceb5522e794d61cf49c30209ba674fc3fc /source/blender/editors/transform/transform_generics.c
parent8ec1a05ef514aff978ec550d89638d0e654d7a0a (diff)
3D View: manipulator from custom-manipulators branch
Original code from @Severin with changes from @dfelinto & @hypersomniac. This doesn't cause many functional changes besides using new transform manipulators. Submitted as D2604
Diffstat (limited to 'source/blender/editors/transform/transform_generics.c')
-rw-r--r--source/blender/editors/transform/transform_generics.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 1cf53f95ef1..3e427d2973b 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1228,7 +1228,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->animtimer = (animscreen) ? animscreen->animtimer : NULL;
/* turn manipulator off during transform */
- // FIXME: but don't do this when USING the manipulator...
if (t->flag & T_MODAL) {
t->twtype = v3d->twtype;
v3d->twtype = 0;