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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-27 16:49:59 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-27 16:49:59 +0300
commit58adc586612e695d04033f2029362f279a9c05a4 (patch)
tree0ebe8d1958f179e54a07eb44456002d46816a593 /source/blender/editors/transform/transform_gizmo_3d.c
parent0f6b2504f80edddc76c104e9df0722fbb7d484a7 (diff)
parenta247b53084760498ca81eb6bdb901dee8f3a02ca (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/transform/transform_gizmo_3d.c')
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index 0f3f335248a..9a2c69d5a46 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -659,7 +659,7 @@ void ED_transform_calc_orientation_from_type_ex(
if (ob->mode & OB_MODE_POSE) {
/* each bone moves on its own local axis, but to avoid confusion,
* use the active pones axis for display [#33575], this works as expected on a single bone
- * and users who select many bones will understand whats going on and what local means
+ * and users who select many bones will understand what's going on and what local means
* when they start transforming */
ED_getTransformOrientationMatrix(C, r_mat, pivot_point);
ok = true;
@@ -816,7 +816,7 @@ int ED_transform_calc_gizmo_stats(
BMEditSelection ese;
float vec[3] = {0, 0, 0};
- /* USE LAST SELECTE WITH ACTIVE */
+ /* USE LAST SELECT WITH ACTIVE */
if ((pivot_point == V3D_AROUND_ACTIVE) && BM_select_history_active_get(em->bm, &ese)) {
BM_editselection_center(&ese, vec);
calc_tw_center(tbounds, vec);