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authorGermano Cavalcante <germano.costa@ig.com.br>2020-04-28 23:31:55 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2020-04-28 23:32:05 +0300
commitd66aa525283551727f4701fc1080c670e7f05d13 (patch)
treeeaf1f5826516027c35c288145a9919cfa7fc333c /source/blender/editors/transform/transform_gizmo_3d.c
parentb443e1b7d4cc878d061b5830eaeabb0aa3433157 (diff)
Cleanup: Use more descriptive names for functions
count_set_pose_transflags --> transform_convert_pose_transflags_update count_bone_select --> armature_bone_transflags_update_recursive Also don't mix `BONE_TRANSFORM_MIRROR` with `BONE_TRANSFORM` in transflag. (This was a mess introduced in rBde530a95dc7b).
Diffstat (limited to 'source/blender/editors/transform/transform_gizmo_3d.c')
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index aa298b04d1a..c93495460ad 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -1033,7 +1033,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
/* mislead counting bones... bah. We don't know the gizmo mode, could be mixed */
const int mode = TFM_ROTATION;
- const int totsel_iter = count_set_pose_transflags(
+ const int totsel_iter = transform_convert_pose_transflags_update(
ob_iter, mode, V3D_AROUND_CENTER_BOUNDS, NULL);
if (totsel_iter) {