diff options
author | Michael Kowalski <makowalski@nvidia.com> | 2022-09-23 23:56:14 +0300 |
---|---|---|
committer | Michael Kowalski <makowalski@nvidia.com> | 2022-09-23 23:56:14 +0300 |
commit | b2ad97ba97f3e55d1dd463e29ca0b2ec6fe761e1 (patch) | |
tree | f94394835c6b731e4e379f4ef48fb78b4af4b9ca /source/blender/editors/transform/transform_gizmo_3d.c | |
parent | b31807c75f0c18c43ac6979e6da57dc9d420167a (diff) | |
parent | 7e980f2b8cb96aa6d04dc72899d08473367eeeb9 (diff) |
Merge branch 'master' into tmp-usd-alab-v2-T100452tmp-usd-alab-v2-T100452
Diffstat (limited to 'source/blender/editors/transform/transform_gizmo_3d.c')
-rw-r--r-- | source/blender/editors/transform/transform_gizmo_3d.c | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c index 5b749e05052..8e6a6c2c411 100644 --- a/source/blender/editors/transform/transform_gizmo_3d.c +++ b/source/blender/editors/transform/transform_gizmo_3d.c @@ -639,7 +639,8 @@ int ED_transform_calc_gizmo_stats(const bContext *C, (params->orientation_index - 1) : BKE_scene_orientation_get_index(scene, SCE_ORIENT_DEFAULT); - Object *ob = OBACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + Object *ob = BKE_view_layer_active_object_get(view_layer); Object *obedit = OBEDIT_FROM_OBACT(ob); if (ob && ob->mode & OB_MODE_WEIGHT_PAINT) { Object *obpose = BKE_object_pose_armature_get(ob); @@ -753,7 +754,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C, invert_m4_m4(obedit->imat, obedit->obmat); \ uint objects_len = 0; \ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode( \ - view_layer, CTX_wm_view3d(C), &objects_len); \ + scene, view_layer, CTX_wm_view3d(C), &objects_len); \ for (uint ob_index = 0; ob_index < objects_len; ob_index++) { \ Object *ob_iter = objects[ob_index]; \ const bool use_mat_local = (ob_iter != obedit); @@ -941,7 +942,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C, invert_m4_m4(ob->imat, ob->obmat); uint objects_len = 0; - Object **objects = BKE_object_pose_array_get(view_layer, v3d, &objects_len); + Object **objects = BKE_object_pose_array_get(scene, view_layer, v3d, &objects_len); for (uint ob_index = 0; ob_index < objects_len; ob_index++) { Object *ob_iter = objects[ob_index]; @@ -1014,13 +1015,14 @@ int ED_transform_calc_gizmo_stats(const bContext *C, else { /* we need the one selected object, if its not active */ - base = BASACT(view_layer); - ob = OBACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + base = BKE_view_layer_active_base_get(view_layer); + ob = base ? base->object : NULL; if (base && ((base->flag & BASE_SELECTED) == 0)) { ob = NULL; } - for (base = view_layer->object_bases.first; base; base = base->next) { + for (base = BKE_view_layer_object_bases_get(view_layer)->first; base; base = base->next) { if (!BASE_SELECTED_EDITABLE(v3d, base)) { continue; } @@ -1103,7 +1105,8 @@ static void gizmo_prepare_mat(const bContext *C, /* pass */ } else { - Object *ob = OBACT(view_layer); + BKE_view_layer_synced_ensure(scene, view_layer); + Object *ob = BKE_view_layer_active_object_get(view_layer); if (ob != NULL) { if ((ob->mode & OB_MODE_ALL_SCULPT) && ob->sculpt) { SculptSession *ss = ob->sculpt; |