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authorCampbell Barton <ideasman42@gmail.com>2011-11-07 05:38:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-07 05:38:32 +0400
commit96d73bfdcfd74bfccd58bf02ae25b64577fce904 (patch)
tree76f1423cdb1fe3079bd6b17c071c3c4a496c6550 /source/blender/editors/transform/transform_input.c
parent85540d5aa7abb487e546b5483fffeef2e6075af5 (diff)
replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy functions for int & char.
Diffstat (limited to 'source/blender/editors/transform/transform_input.c')
-rw-r--r--source/blender/editors/transform/transform_input.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index cc3ffe086f1..3de68a6e312 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -409,7 +409,7 @@ int handleMouseInput(TransInfo *t, MouseInput *mi, wmEvent *event)
t->modifiers |= MOD_PRECISION;
/* shift is modifier for higher precision transform
* store the mouse position where the normal movement ended */
- VECCOPY2D(mi->precision_mval, event->mval);
+ copy_v2_v2_int(mi->precision_mval, event->mval);
mi->precision = 1;
}
else