diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2013-04-04 07:55:43 +0400 |
---|---|---|
committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-04-04 07:55:43 +0400 |
commit | 966e86cd2dbe2c627e65766d0361cc79f63d7cc7 (patch) | |
tree | 0cb6207ea8f70558c4f4c644780a837b69154f8f /source/blender/editors/transform/transform_manipulator.c | |
parent | 7bbaf4853ae81344761fceac90b08785520c18d0 (diff) |
Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" reported by Alain Ducharme. Per material uniforms and per object uniforms are now better separated.
Diffstat (limited to 'source/blender/editors/transform/transform_manipulator.c')
0 files changed, 0 insertions, 0 deletions