diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/transform/transform_manipulator.c | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/transform/transform_manipulator.c')
-rw-r--r-- | source/blender/editors/transform/transform_manipulator.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index be33cb85f0e..e23e7f6e1bb 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -591,7 +591,7 @@ static int calc_manipulator_stats( ScrArea *sa = CTX_wm_area(C); ARegion *ar = CTX_wm_region(C); Scene *scene = CTX_data_scene(C); - SceneLayer *sl = CTX_data_scene_layer(C); + ViewLayer *sl = CTX_data_view_layer(C); Object *obedit = CTX_data_edit_object(C); View3D *v3d = sa->spacedata.first; RegionView3D *rv3d = ar->regiondata; @@ -1055,7 +1055,7 @@ static void manipulator_prepare_mat( const bContext *C, View3D *v3d, RegionView3D *rv3d, const struct TransformBounds *tbounds) { Scene *scene = CTX_data_scene(C); - SceneLayer *sl = CTX_data_scene_layer(C); + ViewLayer *sl = CTX_data_view_layer(C); switch (v3d->around) { case V3D_AROUND_CENTER_BOUNDS: @@ -1590,7 +1590,7 @@ static void WIDGETGROUP_xform_cage_draw_prepare(const bContext *C, wmManipulator struct XFormCageWidgetGroup *xmgroup = mgroup->customdata; wmManipulator *mpr = xmgroup->manipulator; - SceneLayer *sl = CTX_data_scene_layer(C); + ViewLayer *sl = CTX_data_view_layer(C); Object *ob = OBACT(sl); if (ob && ob->mode & OB_MODE_EDIT) { copy_m4_m4(mpr->matrix_space, ob->obmat); |