diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-11-03 04:56:02 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-11-03 04:56:02 +0300 |
commit | 6b767b8018cbf5ca5657cad842271d8d6327ddd0 (patch) | |
tree | 0ccc6e91534c8cca4016866c387793a4668e3b74 /source/blender/editors/transform/transform_manipulator.c | |
parent | b9c3bfa053fb3e86ad00a5f551a96f715e4a6818 (diff) |
fix [#24499] Consistency Issue with LassoSelect/ExtendOption
Added extend option to lasso.
also...
- selecting bones wasn't checking their layer of if they were hidden in a number of places.
- fixed memory leak.
small unrealed changes
- added PBONE_VISIBLE macro
- renamed functions used for paint selectoin from *_tface to paintface_*. sine they no longer have anything todo with tface's.
- removed scanfill include from BLI_blenlib.h, this is only used in very few places and quite specific.
Noticed lasso select is broken for metaballs and face mask mode but this has been the case for a while, will look into it next.
Diffstat (limited to 'source/blender/editors/transform/transform_manipulator.c')
-rw-r--r-- | source/blender/editors/transform/transform_manipulator.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 73b58b51ffc..b3dbf3c853a 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -316,7 +316,7 @@ int calc_manipulator_stats(const bContext *C) bArmature *arm= obedit->data; EditBone *ebo; for (ebo= arm->edbo->first; ebo; ebo=ebo->next){ - if(ebo->layer & arm->layer && !(ebo->flag & BONE_HIDDEN_A)) { + if(EBONE_VISIBLE(arm, ebo)) { if (ebo->flag & BONE_TIPSEL) { calc_tw_center(scene, ebo->tail); totsel++; |