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authorCampbell Barton <ideasman42@gmail.com>2015-12-01 10:52:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-12-01 10:53:26 +0300
commit9e56c570c3fbca4bae9a1da24828b6e640299f99 (patch)
tree5698d3d2dc2f8ae2dc77c070d9beefa4e69e109e /source/blender/editors/transform/transform_manipulator.c
parent2f80d304b0d50ea25367219b339bcfaa7958bbf4 (diff)
Cleanup: use more logical names for View3D.around
D1651 (own patch)
Diffstat (limited to 'source/blender/editors/transform/transform_manipulator.c')
-rw-r--r--source/blender/editors/transform/transform_manipulator.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 5e5dbfdf80a..8131758f93c 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -293,7 +293,7 @@ static int calc_manipulator_stats(const bContext *C)
float vec[3] = {0, 0, 0};
/* USE LAST SELECTE WITH ACTIVE */
- if ((v3d->around == V3D_ACTIVE) && BM_select_history_active_get(em->bm, &ese)) {
+ if ((v3d->around == V3D_AROUND_ACTIVE) && BM_select_history_active_get(em->bm, &ese)) {
BM_editselection_center(&ese, vec);
calc_tw_center(scene, vec);
totsel = 1;
@@ -318,7 +318,7 @@ static int calc_manipulator_stats(const bContext *C)
bArmature *arm = obedit->data;
EditBone *ebo;
- if ((v3d->around == V3D_ACTIVE) && (ebo = arm->act_edbone)) {
+ if ((v3d->around == V3D_AROUND_ACTIVE) && (ebo = arm->act_edbone)) {
/* doesn't check selection or visibility intentionally */
if (ebo->flag & BONE_TIPSEL) {
calc_tw_center(scene, ebo->tail);
@@ -354,7 +354,7 @@ static int calc_manipulator_stats(const bContext *C)
Curve *cu = obedit->data;
float center[3];
- if (v3d->around == V3D_ACTIVE && ED_curve_active_center(cu, center)) {
+ if (v3d->around == V3D_AROUND_ACTIVE && ED_curve_active_center(cu, center)) {
calc_tw_center(scene, center);
totsel++;
}
@@ -386,11 +386,11 @@ static int calc_manipulator_stats(const bContext *C)
}
else {
if (bezt->f1 & SELECT) {
- calc_tw_center(scene, bezt->vec[(v3d->around == V3D_LOCAL) ? 1 : 0]);
+ calc_tw_center(scene, bezt->vec[(v3d->around == V3D_AROUND_LOCAL_ORIGINS) ? 1 : 0]);
totsel++;
}
if (bezt->f3 & SELECT) {
- calc_tw_center(scene, bezt->vec[(v3d->around == V3D_LOCAL) ? 1 : 2]);
+ calc_tw_center(scene, bezt->vec[(v3d->around == V3D_AROUND_LOCAL_ORIGINS) ? 1 : 2]);
totsel++;
}
}
@@ -416,7 +416,7 @@ static int calc_manipulator_stats(const bContext *C)
MetaBall *mb = (MetaBall *)obedit->data;
MetaElem *ml;
- if ((v3d->around == V3D_ACTIVE) && (ml = mb->lastelem)) {
+ if ((v3d->around == V3D_AROUND_ACTIVE) && (ml = mb->lastelem)) {
calc_tw_center(scene, &ml->x);
totsel++;
}
@@ -433,7 +433,7 @@ static int calc_manipulator_stats(const bContext *C)
Lattice *lt = ((Lattice *)obedit->data)->editlatt->latt;
BPoint *bp;
- if ((v3d->around == V3D_ACTIVE) && (bp = BKE_lattice_active_point_get(lt))) {
+ if ((v3d->around == V3D_AROUND_ACTIVE) && (bp = BKE_lattice_active_point_get(lt))) {
calc_tw_center(scene, bp->vec);
totsel++;
}
@@ -465,7 +465,7 @@ static int calc_manipulator_stats(const bContext *C)
if ((ob->lay & v3d->lay) == 0) return 0;
- if ((v3d->around == V3D_ACTIVE) && (pchan = BKE_pose_channel_active(ob))) {
+ if ((v3d->around == V3D_AROUND_ACTIVE) && (pchan = BKE_pose_channel_active(ob))) {
/* doesn't check selection or visibility intentionally */
Bone *bone = pchan->bone;
if (bone) {
@@ -1592,11 +1592,11 @@ void BIF_draw_manipulator(const bContext *C)
/* now we can define center */
switch (v3d->around) {
- case V3D_CENTER:
- case V3D_ACTIVE:
+ case V3D_AROUND_CENTER_BOUNDS:
+ case V3D_AROUND_ACTIVE:
{
Object *ob;
- if (((v3d->around == V3D_ACTIVE) && (scene->obedit == NULL)) &&
+ if (((v3d->around == V3D_AROUND_ACTIVE) && (scene->obedit == NULL)) &&
((ob = OBACT) && !(ob->mode & OB_MODE_POSE)))
{
copy_v3_v3(rv3d->twmat[3], ob->obmat[3]);
@@ -1606,11 +1606,11 @@ void BIF_draw_manipulator(const bContext *C)
}
break;
}
- case V3D_LOCAL:
- case V3D_CENTROID:
+ case V3D_AROUND_LOCAL_ORIGINS:
+ case V3D_AROUND_CENTER_MEAN:
copy_v3_v3(rv3d->twmat[3], scene->twcent);
break;
- case V3D_CURSOR:
+ case V3D_AROUND_CURSOR:
copy_v3_v3(rv3d->twmat[3], ED_view3d_cursor3d_get(scene, v3d));
break;
}