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author | Campbell Barton <ideasman42@gmail.com> | 2017-04-07 16:01:20 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-04-07 16:01:20 +0300 |
commit | 2dd84c9570c54b5061eca1f55854674b65cfb9b1 (patch) | |
tree | 8be3012134a1eb10758d58dfa488d551e98d8c10 /source/blender/editors/transform/transform_manipulator.c | |
parent | 2944438e9a276e48d7eabb5bb88ecec9b2f1e7dc (diff) |
3D Manipulator: add back protected flags check
This used to be a separate pass
Diffstat (limited to 'source/blender/editors/transform/transform_manipulator.c')
-rw-r--r-- | source/blender/editors/transform/transform_manipulator.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 91aaa5da0e9..e12f1b4286a 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -921,6 +921,7 @@ static int calc_manipulator_stats(const bContext *C) if (ob == NULL) ob = base->object; calc_tw_center(scene, base->object->obmat[3]); + protectflag_to_drawflags(base->object->protectflag, &rv3d->twdrawflag); totsel++; } } |