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authorCampbell Barton <ideasman42@gmail.com>2018-05-08 15:18:09 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-08 16:35:04 +0300
commita48186c5d74b3d353c5c65cd4a930dd98cc9a603 (patch)
treec49fd2af2aaac151c5fd1265e414392617043253 /source/blender/editors/transform/transform_manipulator_3d.c
parent53a56b7b6c169b21df475ae94795208501581489 (diff)
Orientation for 3D cursor
Currently set when setting the cursor location, optionally used as an orientation type. Intended for use by tools too. See: D3208
Diffstat (limited to 'source/blender/editors/transform/transform_manipulator_3d.c')
-rw-r--r--source/blender/editors/transform/transform_manipulator_3d.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_manipulator_3d.c b/source/blender/editors/transform/transform_manipulator_3d.c
index c3c4abbda37..502cff9a243 100644
--- a/source/blender/editors/transform/transform_manipulator_3d.c
+++ b/source/blender/editors/transform/transform_manipulator_3d.c
@@ -669,6 +669,13 @@ int ED_transform_calc_manipulator_stats(
copy_m4_m3(rv3d->twmat, mat);
break;
}
+ case V3D_MANIP_CURSOR:
+ {
+ float mat[3][3];
+ quat_to_mat3(mat, ED_view3d_cursor3d_get(scene, v3d)->rotation);
+ copy_m4_m3(rv3d->twmat, mat);
+ break;
+ }
case V3D_MANIP_CUSTOM:
{
TransformOrientation *custom_orientation = BKE_scene_transform_orientation_find(
@@ -1083,7 +1090,7 @@ static void manipulator_prepare_mat(
copy_v3_v3(rv3d->twmat[3], tbounds->center);
break;
case V3D_AROUND_CURSOR:
- copy_v3_v3(rv3d->twmat[3], ED_view3d_cursor3d_get(scene, v3d));
+ copy_v3_v3(rv3d->twmat[3], ED_view3d_cursor3d_get(scene, v3d)->location);
break;
}
}