diff options
author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-06-21 20:24:23 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-06-21 20:31:45 +0300 |
commit | b665ad8621a0db265fd666542d26aed463025db1 (patch) | |
tree | 163a137c4e79735ca84a0cf3cfb8fe522ddc27e9 /source/blender/editors/transform/transform_mode.c | |
parent | 41af27c582ec21e65ff3f835754c7b0bcf6d3be7 (diff) |
Fix T89291: Objects with rotation deltas don't rotate in correct axes
Quaternion correction was not implemented and Euler values were being
incorrectly combined.
Diffstat (limited to 'source/blender/editors/transform/transform_mode.c')
-rw-r--r-- | source/blender/editors/transform/transform_mode.c | 35 |
1 files changed, 29 insertions, 6 deletions
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c index 350be247014..6a946994e06 100644 --- a/source/blender/editors/transform/transform_mode.c +++ b/source/blender/editors/transform/transform_mode.c @@ -734,9 +734,25 @@ void ElementRotation_ex(TransInfo *t, /* can be called for texture space translate for example, then opt out */ if (td->ext->quat) { mul_m3_series(fmat, td->smtx, mat, td->mtx); + + if (!is_zero_v3(td->ext->dquat)) { + /* Correct for delta quat */ + float tmp_mat[3][3]; + quat_to_mat3(tmp_mat, td->ext->dquat); + mul_m3_m3m3(fmat, fmat, tmp_mat); + } + mat3_to_quat(quat, fmat); /* Actual transform */ + if (!is_zero_v4(td->ext->dquat)) { + /* Correct back for delta quat. */ + float idquat[4]; + invert_qt_qt_normalized(idquat, td->ext->dquat); + mul_qt_qtqt(quat, idquat, quat); + } + mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat); + /* this function works on end result */ protectedQuaternionBits(td->protectflag, td->ext->quat, td->ext->iquat); } @@ -761,21 +777,28 @@ void ElementRotation_ex(TransInfo *t, td->ext->irotAngle); } else { + /* Calculate the total rotation in eulers. */ float obmat[3][3]; mul_m3_m3m3(totmat, mat, td->mtx); mul_m3_m3m3(smat, td->smtx, totmat); - /* Calculate the total rotation in eulers. */ - add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* correct for delta rot */ + if (!is_zero_v3(td->ext->drot)) { + /* Correct for delta rot */ + add_eul_euleul(eul, td->ext->irot, td->ext->drot, td->ext->rotOrder); + } + else { + copy_v3_v3(eul, td->ext->irot); + } + eulO_to_mat3(obmat, eul, td->ext->rotOrder); - /* mat = transform, obmat = object rotation */ mul_m3_m3m3(fmat, smat, obmat); - mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat); - /* correct back for delta rot */ - sub_v3_v3v3(eul, eul, td->ext->drot); + if (!is_zero_v3(td->ext->drot)) { + /* Correct back for delta rot. */ + sub_eul_euleul(eul, eul, td->ext->drot, td->ext->rotOrder); + } /* and apply */ protectedRotateBits(td->protectflag, eul, td->ext->irot); |