diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-10-10 10:19:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-10-10 14:04:51 +0300 |
commit | 2abfcebb0eb7989e3d1e7d03f37ecf5c088210af (patch) | |
tree | e7a1ad5912b4661d4ece743f4f7fd86e6bf4d3c4 /source/blender/editors/transform/transform_mode.c | |
parent | c735aca42e9f5961fec7e5d5fc196b5bd6b85f56 (diff) |
Cleanup: use C comments for descriptive text
Follow our code style guide by using C-comments for text descriptions.
Diffstat (limited to 'source/blender/editors/transform/transform_mode.c')
-rw-r--r-- | source/blender/editors/transform/transform_mode.c | 36 |
1 files changed, 19 insertions, 17 deletions
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c index edc0781e18e..c525bc0e6ea 100644 --- a/source/blender/editors/transform/transform_mode.c +++ b/source/blender/editors/transform/transform_mode.c @@ -446,7 +446,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td) */ if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) { /* scale val and reset size */ - return; // TODO: fix this case + return; /* TODO: fix this case */ } /* Reset val if SINGLESIZE but using a constraint */ @@ -505,7 +505,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td) /* copy results from cob->matrix */ if ((td->flag & TD_SINGLESIZE) && !(t->con.mode & CON_APPLY)) { /* scale val and reset size */ - return; // TODO: fix this case + return; /* TODO: fix this case. */ } /* Reset val if SINGLESIZE but using a constraint */ @@ -605,7 +605,7 @@ void ElementRotation_ex(TransInfo *t, if (td->flag & TD_USEQUAT) { mul_m3_series(fmat, td->smtx, mat, td->mtx); - mat3_to_quat(quat, fmat); // Actual transform + mat3_to_quat(quat, fmat); /* Actual transform */ if (td->ext->quat) { mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat); @@ -628,31 +628,31 @@ void ElementRotation_ex(TransInfo *t, * has been computed, it has to be converted back into the bone's space. */ else if (t->flag & T_POSE) { - // Extract and invert armature object matrix + /* Extract and invert armature object matrix */ if ((td->flag & TD_NO_LOC) == 0) { sub_v3_v3v3(vec, td->center, center); - mul_m3_v3(tc->mat3, vec); // To Global space - mul_m3_v3(mat, vec); // Applying rotation - mul_m3_v3(tc->imat3, vec); // To Local space + mul_m3_v3(tc->mat3, vec); /* To Global space. */ + mul_m3_v3(mat, vec); /* Applying rotation. */ + mul_m3_v3(tc->imat3, vec); /* To Local space. */ add_v3_v3(vec, center); /* vec now is the location where the object has to be */ - sub_v3_v3v3(vec, vec, td->center); // Translation needed from the initial location + sub_v3_v3v3(vec, vec, td->center); /* Translation needed from the initial location */ /* special exception, see TD_PBONE_LOCAL_MTX definition comments */ if (td->flag & TD_PBONE_LOCAL_MTX_P) { /* do nothing */ } else if (td->flag & TD_PBONE_LOCAL_MTX_C) { - mul_m3_v3(tc->mat3, vec); // To Global space - mul_m3_v3(td->ext->l_smtx, vec); // To Pose space (Local Location) + mul_m3_v3(tc->mat3, vec); /* To Global space. */ + mul_m3_v3(td->ext->l_smtx, vec); /* To Pose space (Local Location). */ } else { - mul_m3_v3(tc->mat3, vec); // To Global space - mul_m3_v3(td->smtx, vec); // To Pose space + mul_m3_v3(tc->mat3, vec); /* To Global space. */ + mul_m3_v3(td->smtx, vec); /* To Pose space. */ } protectedTransBits(td->protectflag, vec); @@ -738,13 +738,13 @@ void ElementRotation_ex(TransInfo *t, constraintTransLim(t, td); /* rotation */ - if ((t->flag & T_V3D_ALIGN) == 0) { // align mode doesn't rotate objects itself + if ((t->flag & T_V3D_ALIGN) == 0) { /* Align mode doesn't rotate objects itself. */ /* euler or quaternion? */ if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) { /* can be called for texture space translate for example, then opt out */ if (td->ext->quat) { mul_m3_series(fmat, td->smtx, mat, td->mtx); - mat3_to_quat(quat, fmat); // Actual transform + mat3_to_quat(quat, fmat); /* Actual transform */ mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat); /* this function works on end result */ @@ -758,7 +758,7 @@ void ElementRotation_ex(TransInfo *t, axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle); mul_m3_series(fmat, td->smtx, mat, td->mtx); - mat3_to_quat(quat, fmat); // Actual transform + mat3_to_quat(quat, fmat); /* Actual transform */ mul_qt_qtqt(tquat, quat, iquat); quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat); @@ -1045,10 +1045,12 @@ void ElementResize(TransInfo *t, TransDataContainer *tc, TransData *td, float ma /** \name Transform Frame Utils * \{ */ -/* This function returns the snapping 'mode' for Animation Editors only +/** + * This function returns the snapping 'mode' for Animation Editors only. * We cannot use the standard snapping due to NLA-strip scaling complexities. + * + * TODO: these modifier checks should be key-mappable. */ -// XXX these modifier checks should be keymappable short getAnimEdit_SnapMode(TransInfo *t) { short autosnap = SACTSNAP_OFF; |