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authorGermano Cavalcante <germano.costa@ig.com.br>2021-08-19 15:52:09 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-08-19 16:34:13 +0300
commit46aafbbf6683d20c57f3668d04ce1cf6cd14e0e8 (patch)
treeb37cf4a1e3eff5a21592cd47b5942a7e1b547415 /source/blender/editors/transform/transform_mode.h
parente648e388874a317f7846efe9ba7242a5b11a5650 (diff)
Cleanup: move animation snap utilities to a separate compilation unit
The snap functions of animation editors were scattered in `transform_mode` and `transform_snap`.
Diffstat (limited to 'source/blender/editors/transform/transform_mode.h')
-rw-r--r--source/blender/editors/transform/transform_mode.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/editors/transform/transform_mode.h b/source/blender/editors/transform/transform_mode.h
index 027fb6b6982..d8601000ddb 100644
--- a/source/blender/editors/transform/transform_mode.h
+++ b/source/blender/editors/transform/transform_mode.h
@@ -63,9 +63,6 @@ void ElementResize(const TransInfo *t,
const TransDataContainer *tc,
TransData *td,
const float mat[3][3]);
-short getAnimEdit_SnapMode(TransInfo *t);
-void doAnimEdit_SnapFrame(
- TransInfo *t, TransData *td, TransData2D *td2d, struct AnimData *adt, short autosnap);
void transform_mode_init(TransInfo *t, struct wmOperator *op, const int mode);
void transform_mode_default_modal_orientation_set(TransInfo *t, int type);