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author | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:17 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:59 +0300 |
commit | e277e8d085037414f34b27f9c1a26cbbf2507c3e (patch) | |
tree | cb37b0a9332a23e09a6717d68894f481542f3d67 /source/blender/editors/transform/transform_mode_align.c | |
parent | 897f943ca0c93a46bdb767e4c47c4bddfa7149c2 (diff) |
Cleanup: Split transform.c in multiple files
Differential Revision: https://developer.blender.org/D5819
Diffstat (limited to 'source/blender/editors/transform/transform_mode_align.c')
-rw-r--r-- | source/blender/editors/transform/transform_mode_align.c | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_mode_align.c b/source/blender/editors/transform/transform_mode_align.c new file mode 100644 index 00000000000..fbd5e87f034 --- /dev/null +++ b/source/blender/editors/transform/transform_mode_align.c @@ -0,0 +1,96 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + */ + +/** \file + * \ingroup edtransform + */ + +#include <stdlib.h> + +#include "BLI_math.h" + +#include "BKE_context.h" + +#include "ED_screen.h" + +#include "BLT_translation.h" + +#include "transform.h" +#include "transform_mode.h" + +/* -------------------------------------------------------------------- */ +/* Transform (Align) */ + +/** \name Transform Align + * \{ */ + +static void applyAlign(TransInfo *t, const int UNUSED(mval[2])) +{ + float center[3]; + int i; + + FOREACH_TRANS_DATA_CONTAINER (t, tc) { + /* saving original center */ + copy_v3_v3(center, tc->center_local); + TransData *td = tc->data; + for (i = 0; i < tc->data_len; i++, td++) { + float mat[3][3], invmat[3][3]; + + if (td->flag & TD_NOACTION) { + break; + } + + if (td->flag & TD_SKIP) { + continue; + } + + /* around local centers */ + if (t->flag & (T_OBJECT | T_POSE)) { + copy_v3_v3(tc->center_local, td->center); + } + else { + if (t->settings->selectmode & SCE_SELECT_FACE) { + copy_v3_v3(tc->center_local, td->center); + } + } + + invert_m3_m3(invmat, td->axismtx); + + mul_m3_m3m3(mat, t->spacemtx, invmat); + + ElementRotation(t, tc, td, mat, t->around); + } + /* restoring original center */ + copy_v3_v3(tc->center_local, center); + } + + recalcData(t); + + ED_area_status_text(t->sa, TIP_("Align")); +} + +void initAlign(TransInfo *t) +{ + t->flag |= T_NO_CONSTRAINT; + + t->transform = applyAlign; + + initMouseInputMode(t, &t->mouse, INPUT_NONE); +} +/** \} */ |