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author | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:17 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:59 +0300 |
commit | e277e8d085037414f34b27f9c1a26cbbf2507c3e (patch) | |
tree | cb37b0a9332a23e09a6717d68894f481542f3d67 /source/blender/editors/transform/transform_mode_baketime.c | |
parent | 897f943ca0c93a46bdb767e4c47c4bddfa7149c2 (diff) |
Cleanup: Split transform.c in multiple files
Differential Revision: https://developer.blender.org/D5819
Diffstat (limited to 'source/blender/editors/transform/transform_mode_baketime.c')
-rw-r--r-- | source/blender/editors/transform/transform_mode_baketime.c | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_mode_baketime.c b/source/blender/editors/transform/transform_mode_baketime.c new file mode 100644 index 00000000000..b19fabfbb04 --- /dev/null +++ b/source/blender/editors/transform/transform_mode_baketime.c @@ -0,0 +1,140 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + */ + +/** \file + * \ingroup edtransform + */ + +#include <stdlib.h> + +#include "BLI_math.h" +#include "BLI_string.h" + +#include "BKE_context.h" +#include "BKE_unit.h" + +#include "ED_screen.h" + +#include "UI_interface.h" + +#include "BLT_translation.h" + +#include "transform.h" +#include "transform_snap.h" +#include "transform_mode.h" + +/* -------------------------------------------------------------------- */ +/* Transform (Bake-Time) */ + +/** \name Transform Bake-Time + * \{ */ + +static void applyBakeTime(TransInfo *t, const int mval[2]) +{ + float time; + int i; + char str[UI_MAX_DRAW_STR]; + + float fac = 0.1f; + + /* XXX, disable precision for now, + * this isn't even accessible by the user */ +#if 0 + if (t->mouse.precision) { + /* calculate ratio for shiftkey pos, and for total, and blend these for precision */ + time = (float)(t->center2d[0] - t->mouse.precision_mval[0]) * fac; + time += 0.1f * ((float)(t->center2d[0] * fac - mval[0]) - time); + } + else +#endif + { + time = (float)(t->center2d[0] - mval[0]) * fac; + } + + snapGridIncrement(t, &time); + + applyNumInput(&t->num, &time); + + /* header print for NumInput */ + if (hasNumInput(&t->num)) { + char c[NUM_STR_REP_LEN]; + + outputNumInput(&(t->num), c, &t->scene->unit); + + if (time >= 0.0f) { + BLI_snprintf(str, sizeof(str), TIP_("Time: +%s %s"), c, t->proptext); + } + else { + BLI_snprintf(str, sizeof(str), TIP_("Time: %s %s"), c, t->proptext); + } + } + else { + /* default header print */ + if (time >= 0.0f) { + BLI_snprintf(str, sizeof(str), TIP_("Time: +%.3f %s"), time, t->proptext); + } + else { + BLI_snprintf(str, sizeof(str), TIP_("Time: %.3f %s"), time, t->proptext); + } + } + + FOREACH_TRANS_DATA_CONTAINER (t, tc) { + TransData *td = tc->data; + for (i = 0; i < tc->data_len; i++, td++) { + if (td->flag & TD_NOACTION) { + break; + } + + if (td->flag & TD_SKIP) { + continue; + } + + if (td->val) { + *td->val = td->ival + time * td->factor; + if (td->ext->size && *td->val < *td->ext->size) { + *td->val = *td->ext->size; + } + if (td->ext->quat && *td->val > *td->ext->quat) { + *td->val = *td->ext->quat; + } + } + } + } + + recalcData(t); + + ED_area_status_text(t->sa, str); +} + +void initBakeTime(TransInfo *t) +{ + t->transform = applyBakeTime; + initMouseInputMode(t, &t->mouse, INPUT_NONE); + + t->idx_max = 0; + t->num.idx_max = 0; + t->snap[0] = 0.0f; + t->snap[1] = 1.0f; + t->snap[2] = t->snap[1] * 0.1f; + + copy_v3_fl(t->num.val_inc, t->snap[1]); + t->num.unit_sys = t->scene->unit.system; + t->num.unit_type[0] = B_UNIT_NONE; /* Don't think this uses units? */ +} +/** \} */ |