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author | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:17 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:59 +0300 |
commit | e277e8d085037414f34b27f9c1a26cbbf2507c3e (patch) | |
tree | cb37b0a9332a23e09a6717d68894f481542f3d67 /source/blender/editors/transform/transform_mode_boneroll.c | |
parent | 897f943ca0c93a46bdb767e4c47c4bddfa7149c2 (diff) |
Cleanup: Split transform.c in multiple files
Differential Revision: https://developer.blender.org/D5819
Diffstat (limited to 'source/blender/editors/transform/transform_mode_boneroll.c')
-rw-r--r-- | source/blender/editors/transform/transform_mode_boneroll.c | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_mode_boneroll.c b/source/blender/editors/transform/transform_mode_boneroll.c new file mode 100644 index 00000000000..37c7e2bdaf5 --- /dev/null +++ b/source/blender/editors/transform/transform_mode_boneroll.c @@ -0,0 +1,115 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + */ + +/** \file + * \ingroup edtransform + */ + +#include <stdlib.h> + +#include "BLI_math.h" +#include "BLI_string.h" + +#include "BKE_context.h" +#include "BKE_unit.h" + +#include "ED_screen.h" + +#include "UI_interface.h" + +#include "BLT_translation.h" + +#include "transform.h" +#include "transform_snap.h" +#include "transform_mode.h" + +/* -------------------------------------------------------------------- */ +/* Transform (EditBone Roll) */ + +/** \name Transform EditBone Roll + * \{ */ + +static void applyBoneRoll(TransInfo *t, const int UNUSED(mval[2])) +{ + int i; + char str[UI_MAX_DRAW_STR]; + + float final; + + final = t->values[0]; + + snapGridIncrement(t, &final); + + applyNumInput(&t->num, &final); + + t->values_final[0] = final; + + if (hasNumInput(&t->num)) { + char c[NUM_STR_REP_LEN]; + + outputNumInput(&(t->num), c, &t->scene->unit); + + BLI_snprintf(str, sizeof(str), TIP_("Roll: %s"), &c[0]); + } + else { + BLI_snprintf(str, sizeof(str), TIP_("Roll: %.2f"), RAD2DEGF(final)); + } + + /* set roll values */ + FOREACH_TRANS_DATA_CONTAINER (t, tc) { + TransData *td = tc->data; + for (i = 0; i < tc->data_len; i++, td++) { + if (td->flag & TD_NOACTION) { + break; + } + + if (td->flag & TD_SKIP) { + continue; + } + + *(td->val) = td->ival - final; + } + } + + recalcData(t); + + ED_area_status_text(t->sa, str); +} + +void initBoneRoll(TransInfo *t) +{ + t->mode = TFM_BONE_ROLL; + t->transform = applyBoneRoll; + + initMouseInputMode(t, &t->mouse, INPUT_ANGLE); + + t->idx_max = 0; + t->num.idx_max = 0; + t->snap[0] = 0.0f; + t->snap[1] = DEG2RAD(5.0); + t->snap[2] = DEG2RAD(1.0); + + copy_v3_fl(t->num.val_inc, t->snap[1]); + t->num.unit_sys = t->scene->unit.system; + t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS); + t->num.unit_type[0] = B_UNIT_ROTATION; + + t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT; +} +/** \} */ |