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authormano-wii <germano.costa@ig.com.br>2020-02-14 14:42:17 +0300
committermano-wii <germano.costa@ig.com.br>2020-02-14 14:42:59 +0300
commite277e8d085037414f34b27f9c1a26cbbf2507c3e (patch)
treecb37b0a9332a23e09a6717d68894f481542f3d67 /source/blender/editors/transform/transform_mode_edge_seq_slide.c
parent897f943ca0c93a46bdb767e4c47c4bddfa7149c2 (diff)
Cleanup: Split transform.c in multiple files
Differential Revision: https://developer.blender.org/D5819
Diffstat (limited to 'source/blender/editors/transform/transform_mode_edge_seq_slide.c')
-rw-r--r--source/blender/editors/transform/transform_mode_edge_seq_slide.c147
1 files changed, 147 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_mode_edge_seq_slide.c b/source/blender/editors/transform/transform_mode_edge_seq_slide.c
new file mode 100644
index 00000000000..0b6b72d9eee
--- /dev/null
+++ b/source/blender/editors/transform/transform_mode_edge_seq_slide.c
@@ -0,0 +1,147 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include <stdlib.h>
+
+#include "BLI_math.h"
+#include "BLI_string.h"
+
+#include "BKE_context.h"
+#include "BKE_unit.h"
+
+#include "ED_screen.h"
+
+#include "WM_api.h"
+
+#include "UI_interface.h"
+
+#include "BLT_translation.h"
+
+#include "transform.h"
+#include "transform_snap.h"
+#include "transform_mode.h"
+
+/* -------------------------------------------------------------------- */
+/* Transform (Sequencer Slide) */
+
+/** \name Transform Sequencer Slide
+ * \{ */
+
+static void headerSeqSlide(TransInfo *t, const float val[2], char str[UI_MAX_DRAW_STR])
+{
+ char tvec[NUM_STR_REP_LEN * 3];
+ size_t ofs = 0;
+
+ if (hasNumInput(&t->num)) {
+ outputNumInput(&(t->num), tvec, &t->scene->unit);
+ }
+ else {
+ BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.0f, %.0f", val[0], val[1]);
+ }
+
+ ofs += BLI_snprintf(
+ str + ofs, UI_MAX_DRAW_STR - ofs, TIP_("Sequence Slide: %s%s, ("), &tvec[0], t->con.text);
+
+ if (t->keymap) {
+ wmKeyMapItem *kmi = WM_modalkeymap_find_propvalue(t->keymap, TFM_MODAL_TRANSLATE);
+ if (kmi) {
+ ofs += WM_keymap_item_to_string(kmi, false, str + ofs, UI_MAX_DRAW_STR - ofs);
+ }
+ }
+ ofs += BLI_snprintf(str + ofs,
+ UI_MAX_DRAW_STR - ofs,
+ TIP_(" or Alt) Expand to fit %s"),
+ WM_bool_as_string((t->flag & T_ALT_TRANSFORM) != 0));
+}
+
+static void applySeqSlideValue(TransInfo *t, const float val[2])
+{
+ int i;
+
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData *td = tc->data;
+ for (i = 0; i < tc->data_len; i++, td++) {
+ if (td->flag & TD_NOACTION) {
+ break;
+ }
+
+ if (td->flag & TD_SKIP) {
+ continue;
+ }
+
+ madd_v2_v2v2fl(td->loc, td->iloc, val, td->factor);
+ }
+ }
+}
+
+static void applySeqSlide(TransInfo *t, const int mval[2])
+{
+ char str[UI_MAX_DRAW_STR];
+
+ snapSequenceBounds(t, mval);
+
+ if (t->con.mode & CON_APPLY) {
+ float pvec[3] = {0.0f, 0.0f, 0.0f};
+ float tvec[3];
+ t->con.applyVec(t, NULL, NULL, t->values, tvec, pvec);
+ copy_v3_v3(t->values_final, tvec);
+ }
+ else {
+ // snapGridIncrement(t, t->values);
+ applyNumInput(&t->num, t->values);
+ copy_v3_v3(t->values_final, t->values);
+ }
+
+ t->values_final[0] = floorf(t->values_final[0] + 0.5f);
+ t->values_final[1] = floorf(t->values_final[1] + 0.5f);
+
+ headerSeqSlide(t, t->values_final, str);
+ applySeqSlideValue(t, t->values_final);
+
+ recalcData(t);
+
+ ED_area_status_text(t->sa, str);
+}
+
+void initSeqSlide(TransInfo *t)
+{
+ t->transform = applySeqSlide;
+
+ initMouseInputMode(t, &t->mouse, INPUT_VECTOR);
+
+ t->idx_max = 1;
+ t->num.flag = 0;
+ t->num.idx_max = t->idx_max;
+
+ t->snap[0] = 0.0f;
+ t->snap[1] = floorf(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
+ t->snap[2] = 10.0f;
+
+ copy_v3_fl(t->num.val_inc, t->snap[1]);
+ t->num.unit_sys = t->scene->unit.system;
+ /* Would be nice to have a time handling in units as well
+ * (supporting frames in addition to "natural" time...). */
+ t->num.unit_type[0] = B_UNIT_NONE;
+ t->num.unit_type[1] = B_UNIT_NONE;
+}
+/** \} */