diff options
author | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:17 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:59 +0300 |
commit | e277e8d085037414f34b27f9c1a26cbbf2507c3e (patch) | |
tree | cb37b0a9332a23e09a6717d68894f481542f3d67 /source/blender/editors/transform/transform_mode_skin_resize.c | |
parent | 897f943ca0c93a46bdb767e4c47c4bddfa7149c2 (diff) |
Cleanup: Split transform.c in multiple files
Differential Revision: https://developer.blender.org/D5819
Diffstat (limited to 'source/blender/editors/transform/transform_mode_skin_resize.c')
-rw-r--r-- | source/blender/editors/transform/transform_mode_skin_resize.c | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_mode_skin_resize.c b/source/blender/editors/transform/transform_mode_skin_resize.c new file mode 100644 index 00000000000..ccac7aea3e7 --- /dev/null +++ b/source/blender/editors/transform/transform_mode_skin_resize.c @@ -0,0 +1,140 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + */ + +/** \file + * \ingroup edtransform + */ + +#include <stdlib.h> + +#include "BLI_math.h" + +#include "BKE_context.h" +#include "BKE_unit.h" + +#include "ED_screen.h" + +#include "UI_interface.h" + +#include "transform.h" +#include "transform_snap.h" +#include "transform_mode.h" + +/* -------------------------------------------------------------------- */ +/* Transform (Skin) */ + +/** \name Transform Skin + * \{ */ + +static void applySkinResize(TransInfo *t, const int UNUSED(mval[2])) +{ + float mat[3][3]; + int i; + char str[UI_MAX_DRAW_STR]; + + if (t->flag & T_INPUT_IS_VALUES_FINAL) { + copy_v3_v3(t->values_final, t->values); + } + else { + copy_v3_fl(t->values_final, t->values[0]); + + snapGridIncrement(t, t->values_final); + + if (applyNumInput(&t->num, t->values_final)) { + constraintNumInput(t, t->values_final); + } + + applySnapping(t, t->values_final); + } + + size_to_mat3(mat, t->values_final); + + headerResize(t, t->values_final, str); + + FOREACH_TRANS_DATA_CONTAINER (t, tc) { + TransData *td = tc->data; + for (i = 0; i < tc->data_len; i++, td++) { + float tmat[3][3], smat[3][3]; + float fsize[3]; + + if (td->flag & TD_NOACTION) { + break; + } + + if (td->flag & TD_SKIP) { + continue; + } + + if (t->flag & T_EDIT) { + mul_m3_m3m3(smat, mat, td->mtx); + mul_m3_m3m3(tmat, td->smtx, smat); + } + else { + copy_m3_m3(tmat, mat); + } + + if (t->con.applySize) { + t->con.applySize(t, NULL, NULL, tmat); + } + + mat3_to_size(fsize, tmat); + td->val[0] = td->ext->isize[0] * (1 + (fsize[0] - 1) * td->factor); + td->val[1] = td->ext->isize[1] * (1 + (fsize[1] - 1) * td->factor); + } + } + + recalcData(t); + + ED_area_status_text(t->sa, str); +} + +void initSkinResize(TransInfo *t) +{ + t->mode = TFM_SKIN_RESIZE; + t->transform = applySkinResize; + + initMouseInputMode(t, &t->mouse, INPUT_SPRING_FLIP); + + t->flag |= T_NULL_ONE; + t->num.val_flag[0] |= NUM_NULL_ONE; + t->num.val_flag[1] |= NUM_NULL_ONE; + t->num.val_flag[2] |= NUM_NULL_ONE; + t->num.flag |= NUM_AFFECT_ALL; + if ((t->flag & T_EDIT) == 0) { + t->flag |= T_NO_ZERO; +#ifdef USE_NUM_NO_ZERO + t->num.val_flag[0] |= NUM_NO_ZERO; + t->num.val_flag[1] |= NUM_NO_ZERO; + t->num.val_flag[2] |= NUM_NO_ZERO; +#endif + } + + t->idx_max = 2; + t->num.idx_max = 2; + t->snap[0] = 0.0f; + t->snap[1] = 0.1f; + t->snap[2] = t->snap[1] * 0.1f; + + copy_v3_fl(t->num.val_inc, t->snap[1]); + t->num.unit_sys = t->scene->unit.system; + t->num.unit_type[0] = B_UNIT_NONE; + t->num.unit_type[1] = B_UNIT_NONE; + t->num.unit_type[2] = B_UNIT_NONE; +} +/** \} */ |