Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormano-wii <germano.costa@ig.com.br>2020-02-14 14:42:17 +0300
committermano-wii <germano.costa@ig.com.br>2020-02-14 14:42:59 +0300
commite277e8d085037414f34b27f9c1a26cbbf2507c3e (patch)
treecb37b0a9332a23e09a6717d68894f481542f3d67 /source/blender/editors/transform/transform_mode_timeslide.c
parent897f943ca0c93a46bdb767e4c47c4bddfa7149c2 (diff)
Cleanup: Split transform.c in multiple files
Differential Revision: https://developer.blender.org/D5819
Diffstat (limited to 'source/blender/editors/transform/transform_mode_timeslide.c')
-rw-r--r--source/blender/editors/transform/transform_mode_timeslide.c236
1 files changed, 236 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_mode_timeslide.c b/source/blender/editors/transform/transform_mode_timeslide.c
new file mode 100644
index 00000000000..fce526873f1
--- /dev/null
+++ b/source/blender/editors/transform/transform_mode_timeslide.c
@@ -0,0 +1,236 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edtransform
+ */
+
+#include <stdlib.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+
+#include "BLI_math.h"
+#include "BLI_string.h"
+
+#include "BKE_context.h"
+#include "BKE_nla.h"
+#include "BKE_unit.h"
+
+#include "ED_screen.h"
+
+#include "UI_interface.h"
+#include "UI_view2d.h"
+
+#include "BLT_translation.h"
+
+#include "transform.h"
+#include "transform_mode.h"
+
+/* -------------------------------------------------------------------- */
+/* Transform (Animation Time Slide) */
+
+/** \name Transform Animation Time Slide
+ * \{ */
+
+static void headerTimeSlide(TransInfo *t, const float sval, char str[UI_MAX_DRAW_STR])
+{
+ char tvec[NUM_STR_REP_LEN * 3];
+
+ if (hasNumInput(&t->num)) {
+ outputNumInput(&(t->num), tvec, &t->scene->unit);
+ }
+ else {
+ const float *range = t->custom.mode.data;
+ float minx = range[0];
+ float maxx = range[1];
+ float cval = t->values_final[0];
+ float val;
+
+ val = 2.0f * (cval - sval) / (maxx - minx);
+ CLAMP(val, -1.0f, 1.0f);
+
+ BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", val);
+ }
+
+ BLI_snprintf(str, UI_MAX_DRAW_STR, TIP_("TimeSlide: %s"), &tvec[0]);
+}
+
+static void applyTimeSlideValue(TransInfo *t, float sval, float cval)
+{
+ int i;
+ const float *range = t->custom.mode.data;
+ float minx = range[0];
+ float maxx = range[1];
+
+ /* set value for drawing black line */
+ if (t->spacetype == SPACE_ACTION) {
+ SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
+ saction->timeslide = cval;
+ }
+
+ /* It doesn't matter whether we apply to t->data or
+ * t->data2d, but t->data2d is more convenient. */
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData *td = tc->data;
+ for (i = 0; i < tc->data_len; i++, td++) {
+ /* it is assumed that td->extra is a pointer to the AnimData,
+ * whose active action is where this keyframe comes from
+ * (this is only valid when not in NLA)
+ */
+ AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
+
+ /* only apply to data if in range */
+ if ((sval > minx) && (sval < maxx)) {
+ float cvalc = CLAMPIS(cval, minx, maxx);
+ float ival = td->ival;
+ float timefac;
+
+ /* NLA mapping magic here works as follows:
+ * - "ival" goes from strip time to global time
+ * - calculation is performed into td->val in global time
+ * (since sval and min/max are all in global time)
+ * - "td->val" then gets put back into strip time
+ */
+ if (adt) {
+ /* strip to global */
+ ival = BKE_nla_tweakedit_remap(adt, ival, NLATIME_CONVERT_MAP);
+ }
+
+ /* left half? */
+ if (ival < sval) {
+ timefac = (sval - ival) / (sval - minx);
+ *(td->val) = cvalc - timefac * (cvalc - minx);
+ }
+ else {
+ timefac = (ival - sval) / (maxx - sval);
+ *(td->val) = cvalc + timefac * (maxx - cvalc);
+ }
+
+ if (adt) {
+ /* global to strip */
+ *(td->val) = BKE_nla_tweakedit_remap(adt, *(td->val), NLATIME_CONVERT_UNMAP);
+ }
+ }
+ }
+ }
+}
+
+static void applyTimeSlide(TransInfo *t, const int mval[2])
+{
+ View2D *v2d = (View2D *)t->view;
+ float cval[2], sval[2];
+ const float *range = t->custom.mode.data;
+ float minx = range[0];
+ float maxx = range[1];
+ char str[UI_MAX_DRAW_STR];
+
+ /* calculate mouse co-ordinates */
+ UI_view2d_region_to_view(v2d, mval[0], mval[1], &cval[0], &cval[1]);
+ UI_view2d_region_to_view(v2d, t->mouse.imval[0], t->mouse.imval[1], &sval[0], &sval[1]);
+
+ /* t->values_final[0] stores cval[0], which is the current mouse-pointer location (in frames) */
+ // XXX Need to be able to repeat this
+ /* t->values_final[0] = cval[0]; */ /* UNUSED (reset again later). */
+
+ /* handle numeric-input stuff */
+ t->vec[0] = 2.0f * (cval[0] - sval[0]) / (maxx - minx);
+ applyNumInput(&t->num, &t->vec[0]);
+ t->values_final[0] = (maxx - minx) * t->vec[0] / 2.0f + sval[0];
+
+ headerTimeSlide(t, sval[0], str);
+ applyTimeSlideValue(t, sval[0], t->values_final[0]);
+
+ recalcData(t);
+
+ ED_area_status_text(t->sa, str);
+}
+
+void initTimeSlide(TransInfo *t)
+{
+ /* this tool is only really available in the Action Editor... */
+ if (t->spacetype == SPACE_ACTION) {
+ SpaceAction *saction = (SpaceAction *)t->sa->spacedata.first;
+
+ /* set flag for drawing stuff */
+ saction->flag |= SACTION_MOVING;
+ }
+ else {
+ t->state = TRANS_CANCEL;
+ }
+
+ t->mode = TFM_TIME_SLIDE;
+ t->transform = applyTimeSlide;
+
+ initMouseInputMode(t, &t->mouse, INPUT_NONE);
+
+ {
+ Scene *scene = t->scene;
+ float *range;
+ t->custom.mode.data = range = MEM_mallocN(sizeof(float[2]), "TimeSlide Min/Max");
+ t->custom.mode.use_free = true;
+
+ float min = 999999999.0f, max = -999999999.0f;
+ int i;
+ FOREACH_TRANS_DATA_CONTAINER (t, tc) {
+ TransData *td = tc->data;
+ for (i = 0; i < tc->data_len; i++, td++) {
+ AnimData *adt = (t->spacetype != SPACE_NLA) ? td->extra : NULL;
+ float val = *(td->val);
+
+ /* strip/action time to global (mapped) time */
+ if (adt) {
+ val = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_MAP);
+ }
+
+ if (min > val) {
+ min = val;
+ }
+ if (max < val) {
+ max = val;
+ }
+ }
+ }
+
+ if (min == max) {
+ /* just use the current frame ranges */
+ min = (float)PSFRA;
+ max = (float)PEFRA;
+ }
+
+ range[0] = min;
+ range[1] = max;
+ }
+
+ /* num-input has max of (n-1) */
+ t->idx_max = 0;
+ t->num.flag = 0;
+ t->num.idx_max = t->idx_max;
+
+ /* initialize snap like for everything else */
+ t->snap[0] = 0.0f;
+ t->snap[1] = t->snap[2] = 1.0f;
+
+ copy_v3_fl(t->num.val_inc, t->snap[1]);
+ t->num.unit_sys = t->scene->unit.system;
+ /* No time unit supporting frames currently... */
+ t->num.unit_type[0] = B_UNIT_NONE;
+}
+/** \} */