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author | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:17 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2020-02-14 14:42:59 +0300 |
commit | e277e8d085037414f34b27f9c1a26cbbf2507c3e (patch) | |
tree | cb37b0a9332a23e09a6717d68894f481542f3d67 /source/blender/editors/transform/transform_mode_trackball.c | |
parent | 897f943ca0c93a46bdb767e4c47c4bddfa7149c2 (diff) |
Cleanup: Split transform.c in multiple files
Differential Revision: https://developer.blender.org/D5819
Diffstat (limited to 'source/blender/editors/transform/transform_mode_trackball.c')
-rw-r--r-- | source/blender/editors/transform/transform_mode_trackball.c | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/source/blender/editors/transform/transform_mode_trackball.c b/source/blender/editors/transform/transform_mode_trackball.c new file mode 100644 index 00000000000..d3abf782eb8 --- /dev/null +++ b/source/blender/editors/transform/transform_mode_trackball.c @@ -0,0 +1,170 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + */ + +/** \file + * \ingroup edtransform + */ + +#include <stdlib.h> + +#include "BLI_math.h" +#include "BLI_string.h" + +#include "BKE_context.h" +#include "BKE_unit.h" + +#include "ED_screen.h" + +#include "UI_interface.h" + +#include "BLT_translation.h" + +#include "transform.h" +#include "transform_snap.h" +#include "transform_mode.h" + +/* -------------------------------------------------------------------- */ +/* Transform (Rotation - Trackball) */ + +/** \name Transform Rotation - Trackball + * \{ */ + +static void applyTrackballValue(TransInfo *t, + const float axis1[3], + const float axis2[3], + const float angles[2]) +{ + float mat[3][3]; + float axis[3]; + float angle; + int i; + + mul_v3_v3fl(axis, axis1, angles[0]); + madd_v3_v3fl(axis, axis2, angles[1]); + angle = normalize_v3(axis); + axis_angle_normalized_to_mat3(mat, axis, angle); + + FOREACH_TRANS_DATA_CONTAINER (t, tc) { + TransData *td = tc->data; + for (i = 0; i < tc->data_len; i++, td++) { + if (td->flag & TD_NOACTION) { + break; + } + + if (td->flag & TD_SKIP) { + continue; + } + + if (t->flag & T_PROP_EDIT) { + axis_angle_normalized_to_mat3(mat, axis, td->factor * angle); + } + + ElementRotation(t, tc, td, mat, t->around); + } + } +} + +static void applyTrackball(TransInfo *t, const int UNUSED(mval[2])) +{ + char str[UI_MAX_DRAW_STR]; + size_t ofs = 0; + float axis1[3], axis2[3]; +#if 0 /* UNUSED */ + float mat[3][3], totmat[3][3], smat[3][3]; +#endif + float phi[2]; + + copy_v3_v3(axis1, t->persinv[0]); + copy_v3_v3(axis2, t->persinv[1]); + normalize_v3(axis1); + normalize_v3(axis2); + + copy_v2_v2(phi, t->values); + + snapGridIncrement(t, phi); + + applyNumInput(&t->num, phi); + + copy_v2_v2(t->values_final, phi); + + if (hasNumInput(&t->num)) { + char c[NUM_STR_REP_LEN * 2]; + + outputNumInput(&(t->num), c, &t->scene->unit); + + ofs += BLI_snprintf(str + ofs, + sizeof(str) - ofs, + TIP_("Trackball: %s %s %s"), + &c[0], + &c[NUM_STR_REP_LEN], + t->proptext); + } + else { + ofs += BLI_snprintf(str + ofs, + sizeof(str) - ofs, + TIP_("Trackball: %.2f %.2f %s"), + RAD2DEGF(phi[0]), + RAD2DEGF(phi[1]), + t->proptext); + } + + if (t->flag & T_PROP_EDIT_ALL) { + ofs += BLI_snprintf( + str + ofs, sizeof(str) - ofs, TIP_(" Proportional size: %.2f"), t->prop_size); + } + +#if 0 /* UNUSED */ + axis_angle_normalized_to_mat3(smat, axis1, phi[0]); + axis_angle_normalized_to_mat3(totmat, axis2, phi[1]); + + mul_m3_m3m3(mat, smat, totmat); + + // TRANSFORM_FIX_ME + //copy_m3_m3(t->mat, mat); // used in gizmo +#endif + + applyTrackballValue(t, axis1, axis2, phi); + + recalcData(t); + + ED_area_status_text(t->sa, str); +} + +void initTrackball(TransInfo *t) +{ + t->mode = TFM_TRACKBALL; + t->transform = applyTrackball; + + initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL); + + t->idx_max = 1; + t->num.idx_max = 1; + t->snap[0] = 0.0f; + t->snap[1] = DEG2RAD(5.0); + t->snap[2] = DEG2RAD(1.0); + + copy_v3_fl(t->num.val_inc, t->snap[2]); + t->num.unit_sys = t->scene->unit.system; + t->num.unit_use_radians = (t->scene->unit.system_rotation == USER_UNIT_ROT_RADIANS); + t->num.unit_type[0] = B_UNIT_ROTATION; + t->num.unit_type[1] = B_UNIT_ROTATION; + + t->flag |= T_NO_CONSTRAINT; +} +/** \} */ |