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authorBastien Montagne <montagne29@wanadoo.fr>2019-06-11 23:25:01 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2019-06-11 23:25:01 +0300
commit23df1a774b5b70e5108e2d1b1901d2a204ca1d9e (patch)
tree670e5658630b6c29056029685e7b6500debdc758 /source/blender/editors/transform/transform_orientations.c
parentd665d128536cb7fc42e3796c0bd4529c1a391431 (diff)
Fix/Cleanup: I18N: Bad usage of IFACE_ instead of TIP_.
Cheap tip: anything that is not "Camel Case" and/or that is more than a few words long should use `TIP_` translation, not `IFACE_` one. Also added several missing strings (including the one reported in D5056 by Jean First (@robbott), thanks).
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 70bb2bf98a6..cbe9505d3f2 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -439,25 +439,25 @@ void initTransformOrientation(bContext *C, TransInfo *t)
switch (t->orientation.user) {
case V3D_ORIENT_GLOBAL:
unit_m3(t->spacemtx);
- BLI_strncpy(t->spacename, IFACE_("global"), sizeof(t->spacename));
+ BLI_strncpy(t->spacename, TIP_("global"), sizeof(t->spacename));
break;
case V3D_ORIENT_GIMBAL:
unit_m3(t->spacemtx);
if (ob && gimbal_axis(ob, t->spacemtx)) {
- BLI_strncpy(t->spacename, IFACE_("gimbal"), sizeof(t->spacename));
+ BLI_strncpy(t->spacename, TIP_("gimbal"), sizeof(t->spacename));
break;
}
ATTR_FALLTHROUGH; /* no gimbal fallthrough to normal */
case V3D_ORIENT_NORMAL:
if (obedit || (ob && ob->mode & OB_MODE_POSE)) {
- BLI_strncpy(t->spacename, IFACE_("normal"), sizeof(t->spacename));
+ BLI_strncpy(t->spacename, TIP_("normal"), sizeof(t->spacename));
ED_getTransformOrientationMatrix(C, t->spacemtx, t->around);
break;
}
ATTR_FALLTHROUGH; /* we define 'normal' as 'local' in Object mode */
case V3D_ORIENT_LOCAL:
- BLI_strncpy(t->spacename, IFACE_("local"), sizeof(t->spacename));
+ BLI_strncpy(t->spacename, TIP_("local"), sizeof(t->spacename));
if (ob) {
copy_m3_m4(t->spacemtx, ob->obmat);
@@ -474,7 +474,7 @@ void initTransformOrientation(bContext *C, TransInfo *t)
RegionView3D *rv3d = t->ar->regiondata;
float mat[3][3];
- BLI_strncpy(t->spacename, IFACE_("view"), sizeof(t->spacename));
+ BLI_strncpy(t->spacename, TIP_("view"), sizeof(t->spacename));
copy_m3_m4(mat, rv3d->viewinv);
normalize_m3(mat);
copy_m3_m3(t->spacemtx, mat);
@@ -484,13 +484,13 @@ void initTransformOrientation(bContext *C, TransInfo *t)
}
break;
case V3D_ORIENT_CURSOR: {
- BLI_strncpy(t->spacename, IFACE_("cursor"), sizeof(t->spacename));
+ BLI_strncpy(t->spacename, TIP_("cursor"), sizeof(t->spacename));
BKE_scene_cursor_rot_to_mat3(&t->scene->cursor, t->spacemtx);
break;
}
case V3D_ORIENT_CUSTOM_MATRIX:
/* Already set. */
- BLI_strncpy(t->spacename, IFACE_("custom"), sizeof(t->spacename));
+ BLI_strncpy(t->spacename, TIP_("custom"), sizeof(t->spacename));
break;
case V3D_ORIENT_CUSTOM:
BLI_strncpy(t->spacename, t->orientation.custom->name, sizeof(t->spacename));