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authorCampbell Barton <ideasman42@gmail.com>2019-05-16 06:38:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-16 06:50:00 +0300
commitc9c23a3e44c0648d37396bbb19236e881d33e2cc (patch)
tree12b7b7f2dc205d1ad373f78396841d5290abcf31 /source/blender/editors/transform/transform_orientations.c
parentf2144cf298aab7fd173025e490fa9e98b7661a88 (diff)
RNA: add 3D cursor matrix attribute
Avoids having to check rotation modes to get the orientation.
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index e16579aba64..70bb2bf98a6 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -485,7 +485,7 @@ void initTransformOrientation(bContext *C, TransInfo *t)
break;
case V3D_ORIENT_CURSOR: {
BLI_strncpy(t->spacename, IFACE_("cursor"), sizeof(t->spacename));
- ED_view3d_cursor3d_calc_mat3(t->scene, t->spacemtx);
+ BKE_scene_cursor_rot_to_mat3(&t->scene->cursor, t->spacemtx);
break;
}
case V3D_ORIENT_CUSTOM_MATRIX: