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authorValentin <Poulpator>2020-09-30 13:09:02 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-30 13:11:06 +0300
commit5ac477805637f20b8ac5e742457fa8f304066d83 (patch)
tree6e0ccbf01192495fe030a2ac6c05edaf33e0376c /source/blender/editors/transform/transform_orientations.c
parentc0a563ffe814f227411f6b6ce6276a780245ccea (diff)
Cleanup: convert gforge task ID's to phabricator format
Cleanup old tracker task format to the new. e.g: [#34039] to T34039 Ref D8718
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index dc693bd6b15..b97c8093230 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -485,7 +485,7 @@ short ED_transform_calc_orientation_from_type_ex(const bContext *C,
if (ob) {
if (ob->mode & OB_MODE_POSE) {
/* each bone moves on its own local axis, but to avoid confusion,
- * use the active pones axis for display [#33575], this works as expected on a single
+ * use the active pones axis for display T33575, this works as expected on a single
* bone and users who select many bones will understand what's going on and what local
* means when they start transforming */
ED_getTransformOrientationMatrix(C, ob, obedit, pivot_point, r_mat);