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authorCampbell Barton <ideasman42@gmail.com>2012-03-07 08:53:43 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-07 08:53:43 +0400
commit46045fbb09684ebc74835168ff4c5924261e3fc0 (patch)
treed233bc2baea422008e5f330ff457291907a387bc /source/blender/editors/transform/transform_orientations.c
parent71e5edeb6a769e2fd861f5fe374e75391415402a (diff)
style cleanup - braces & else / if's
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c91
1 files changed, 31 insertions, 60 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 6b3380ea42e..2b5758c5ec1 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -122,8 +122,7 @@ void BIF_createTransformOrientation(bContext *C, ReportList *reports, char *name
ts = createObjectSpace(C, reports, name, overwrite);
}
- if (use && ts != NULL)
- {
+ if (use && ts != NULL) {
BIF_selectTransformOrientation(C, ts);
}
}
@@ -144,8 +143,7 @@ TransformOrientation *createObjectSpace(bContext *C, ReportList *UNUSED(reports)
normalize_m3(mat);
/* use object name if no name is given */
- if (name[0] == 0)
- {
+ if (name[0] == 0) {
strncpy(name, ob->id.name+2, MAX_ID_NAME-2);
}
@@ -164,8 +162,7 @@ TransformOrientation *createBoneSpace(bContext *C, ReportList *reports, char *na
return NULL;
}
- if (name[0] == 0)
- {
+ if (name[0] == 0) {
strcpy(name, "Bone");
}
@@ -188,8 +185,7 @@ TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, char *na
return NULL;
}
- if (name[0] == 0)
- {
+ if (name[0] == 0) {
strcpy(name, "Vertex");
}
break;
@@ -199,8 +195,7 @@ TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, char *na
return NULL;
}
- if (name[0] == 0)
- {
+ if (name[0] == 0) {
strcpy(name, "Edge");
}
break;
@@ -210,8 +205,7 @@ TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, char *na
return NULL;
}
- if (name[0] == 0)
- {
+ if (name[0] == 0) {
strcpy(name, "Face");
}
break;
@@ -254,8 +248,7 @@ int createSpaceNormalTangent(float mat[3][3], float normal[3], float tangent[3])
}
/* preempt zero length tangent from causing trouble */
- if (tangent[0] == 0 && tangent[1] == 0 && tangent[2] == 0)
- {
+ if (tangent[0] == 0 && tangent[1] == 0 && tangent[2] == 0) {
tangent[2] = 1;
}
@@ -284,8 +277,7 @@ TransformOrientation* addMatrixSpace(bContext *C, float mat[3][3], char name[],
}
/* if not, create a new one */
- if (ts == NULL)
- {
+ if (ts == NULL) {
ts = MEM_callocN(sizeof(TransformOrientation), "UserTransSpace from matrix");
BLI_addtail(transform_spaces, ts);
strncpy(ts->name, name, sizeof(ts->name));
@@ -566,8 +558,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
normal[0] = normal[1] = normal[2] = 0;
plane[0] = plane[1] = plane[2] = 0;
- if(obedit)
- {
+ if (obedit) {
float imat[3][3], mat[3][3];
/* we need the transpose of the inverse for a normal... */
@@ -578,8 +569,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
ob= obedit;
- if(ob->type==OB_MESH)
- {
+ if (ob->type==OB_MESH) {
Mesh *me= ob->data;
BMEditMesh *em = me->edit_btmesh;
BMVert *eve;
@@ -587,8 +577,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
float vec[3]= {0,0,0};
/* USE LAST SELECTED WITH ACTIVE */
- if (activeOnly && EDBM_get_actSelection(em, &ese))
- {
+ if (activeOnly && EDBM_get_actSelection(em, &ese)) {
EDBM_editselection_normal(normal, &ese);
EDBM_editselection_plane(em, plane, &ese);
@@ -622,8 +611,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
result = ORIENTATION_FACE;
}
- else if (em->bm->totvertsel == 3)
- {
+ else if (em->bm->totvertsel == 3) {
BMVert *v1 = NULL, *v2 = NULL, *v3 = NULL;
BMIter iter;
float cotangent[3];
@@ -648,8 +636,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
/* if there's an edge available, use that for the tangent */
- if (em->bm->totedgesel >= 1)
- {
+ if (em->bm->totedgesel >= 1) {
BMEdge *eed = NULL;
BMIter iter;
@@ -663,8 +650,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
result = ORIENTATION_FACE;
}
- else if (em->bm->totedgesel == 1)
- {
+ else if (em->bm->totedgesel == 1) {
BMEdge *eed = NULL;
BMIter iter;
@@ -679,8 +665,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
result = ORIENTATION_EDGE;
}
- else if (em->bm->totvertsel == 2)
- {
+ else if (em->bm->totvertsel == 2) {
BMVert *v1 = NULL, *v2 = NULL;
BMIter iter;
@@ -701,8 +686,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
result = ORIENTATION_EDGE;
}
- else if (em->bm->totvertsel == 1)
- {
+ else if (em->bm->totvertsel == 1) {
BMIter iter;
BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
@@ -713,8 +697,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
result = ORIENTATION_VERT;
}
- else if (em->bm->totvertsel > 3)
- {
+ else if (em->bm->totvertsel > 3) {
BMIter iter;
normal[0] = normal[1] = normal[2] = 0.0f;
@@ -728,19 +711,16 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
}
} /* end editmesh */
- else if ELEM(obedit->type, OB_CURVE, OB_SURF)
- {
+ else if ELEM(obedit->type, OB_CURVE, OB_SURF) {
Curve *cu= obedit->data;
Nurb *nu;
BezTriple *bezt;
int a;
ListBase *nurbs= curve_editnurbs(cu);
- for (nu = nurbs->first; nu; nu = nu->next)
- {
+ for (nu = nurbs->first; nu; nu = nu->next) {
/* only bezier has a normal */
- if(nu->type == CU_BEZIER)
- {
+ if (nu->type == CU_BEZIER) {
bezt= nu->bezt;
a= nu->pntsu;
while(a--)
@@ -756,8 +736,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
if (bezt->f2) {
sub_v3_v3v3(normal, bezt->vec[0], bezt->vec[2]);
}
- if(bezt->f3)
- {
+ if (bezt->f3) {
sub_v3_v3v3(normal, bezt->vec[1], bezt->vec[2]);
}
}
@@ -766,21 +745,18 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
}
- if (normal[0] != 0 || normal[1] != 0 || normal[2] != 0)
- {
+ if (normal[0] != 0 || normal[1] != 0 || normal[2] != 0) {
result = ORIENTATION_NORMAL;
}
}
- else if(obedit->type==OB_MBALL)
- {
+ else if(obedit->type==OB_MBALL){
#if 0 // XXX
/* editmball.c */
extern ListBase editelems; /* go away ! */
MetaElem *ml, *ml_sel = NULL;
/* loop and check that only one element is selected */
- for (ml = editelems.first; ml; ml = ml->next)
- {
+ for (ml = editelems.first; ml; ml = ml->next) {
if (ml->flag & SELECT) {
if (ml_sel == NULL) {
ml_sel = ml;
@@ -792,8 +768,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
}
- if (ml_sel)
- {
+ if (ml_sel) {
float mat[4][4];
/* Rotation of MetaElem is stored in quat */
@@ -808,16 +783,13 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
#endif
}
- else if (obedit->type == OB_ARMATURE)
- {
+ else if (obedit->type == OB_ARMATURE) {
bArmature *arm = obedit->data;
EditBone *ebone;
for (ebone = arm->edbo->first; ebone; ebone=ebone->next) {
- if (arm->layer & ebone->layer)
- {
- if (ebone->flag & BONE_SELECTED)
- {
+ if (arm->layer & ebone->layer) {
+ if (ebone->flag & BONE_SELECTED) {
float tmat[3][3];
float vec[3];
sub_v3_v3v3(vec, ebone->tail, ebone->head);
@@ -849,8 +821,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
mul_m3_v3(mat, plane);
}
}
- else if(ob && (ob->mode & OB_MODE_POSE))
- {
+ else if(ob && (ob->mode & OB_MODE_POSE)) {
bArmature *arm= ob->data;
bPoseChannel *pchan;
int totsel;
@@ -879,8 +850,8 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
result = ORIENTATION_EDGE;
}
}
- else if(ob && (ob->mode & (OB_MODE_ALL_PAINT|OB_MODE_PARTICLE_EDIT)))
- {
+ else if(ob && (ob->mode & (OB_MODE_ALL_PAINT|OB_MODE_PARTICLE_EDIT))) {
+ /* pass */
}
else {
/* we need the one selected object, if its not active */