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authorSergey Sharybin <sergey.vfx@gmail.com>2012-01-11 12:51:06 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-01-11 12:51:06 +0400
commit51bada696f77de9d7f673884cec9560218654fae (patch)
treed2434eac2fb74377592ee7c8c86d68b55733960c /source/blender/editors/transform/transform_orientations.c
parent782f0b63829a2c257a6e2942c49882f7fe04c33c (diff)
Longer names support for all ID and other object names
This commit extends limit of ID and objects to 64 (it means 63 meaning characters and 1 for zero-terminator). CustomData layers names are also extended. Changed DNA structures and all places where length constants were hardcoded. All names which are "generating" from ID block should be limited by MAX_ID_NAME-2, all non-id names now has got own define called MAX_NAME which should be used all over for non-id names to make further name migration stuff easier. All name fields in DNA now have comment with constant which corresponds to hardcoded numeric value which should make it easier to further update this limits or even switch to non-hardcoded values in DNA. Special thanks to Campbell who helped figuring out some issues and helped a lot in finding all cases where hardcoded valued were still used in code. Both of forwards and backwards compatibility is stored with blender versions newer than January 5, 2011. Older versions had issue with placing null-terminator to DNA strings on file load which will lead to some unpredictable behavior or even crashes.
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 3cb35c48f39..0e77c23f64f 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -145,7 +145,7 @@ TransformOrientation *createObjectSpace(bContext *C, ReportList *UNUSED(reports)
/* use object name if no name is given */
if (name[0] == 0)
{
- strncpy(name, ob->id.name+2, 35);
+ strncpy(name, ob->id.name+2, MAX_ID_NAME-2);
}
return addMatrixSpace(C, mat, name, overwrite);
@@ -289,7 +289,7 @@ TransformOrientation* addMatrixSpace(bContext *C, float mat[3][3], char name[],
{
ts = MEM_callocN(sizeof(TransformOrientation), "UserTransSpace from matrix");
BLI_addtail(transform_spaces, ts);
- strncpy(ts->name, name, 35);
+ strncpy(ts->name, name, sizeof(ts->name));
}
/* copy matrix into transform space */
@@ -422,10 +422,11 @@ const char * BIF_menustringTransformOrientation(const bContext *C, const char *t
TransformOrientation *ts;
int i = V3D_MANIP_CUSTOM;
char *str_menu, *p;
+ const int elem_size = MAX_NAME + 4;
title = IFACE_(title);
- str_menu = MEM_callocN(strlen(menu) + strlen(title) + 1 + 40 * BIF_countTransformOrientation(C), TIP_("UserTransSpace from matrix"));
+ str_menu = MEM_callocN(strlen(menu) + strlen(title) + 1 + elem_size * BIF_countTransformOrientation(C), TIP_("UserTransSpace from matrix"));
p = str_menu;
p += sprintf(str_menu, "%s", title);