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authorCampbell Barton <ideasman42@gmail.com>2018-11-26 05:49:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-11-26 06:02:09 +0300
commit74938480083a908a5d1fad448f1214b214727bf3 (patch)
treecbc5ddb594a7676e87a10fa9f2ddcbc6acef2316 /source/blender/editors/transform/transform_orientations.c
parentb4e037fe14052619e23863ca08524c97181b3292 (diff)
3D View: remove 3D cursor
Use 3D cursor from the scene (was previously used for local-view).
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index f230841ddd2..08f94cdfb2d 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -484,7 +484,7 @@ void initTransformOrientation(bContext *C, TransInfo *t)
case V3D_MANIP_CURSOR:
{
BLI_strncpy(t->spacename, IFACE_("cursor"), sizeof(t->spacename));
- ED_view3d_cursor3d_calc_mat3(t->scene, CTX_wm_view3d(C), t->spacemtx);
+ ED_view3d_cursor3d_calc_mat3(t->scene, t->spacemtx);
break;
}
case V3D_MANIP_CUSTOM_MATRIX: