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author | Campbell Barton <ideasman42@gmail.com> | 2021-07-23 09:56:00 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-23 10:03:51 +0300 |
commit | ced94bc11c84f3c997949c2a0ec2449054a8e417 (patch) | |
tree | 03a684ca483d2707905f001da29ad600c1eeb394 /source/blender/editors/transform/transform_orientations.c | |
parent | 7ce0d9d79166c281c161d124ee72dc448efd4325 (diff) |
Cleanup: code comments punctuation / spacing
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r-- | source/blender/editors/transform/transform_orientations.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index 155250261de..33f4b06eb0e 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -537,10 +537,10 @@ short ED_transform_calc_orientation_from_type_ex(const bContext *C, case V3D_ORIENT_LOCAL: { if (ob) { if (ob->mode & OB_MODE_POSE) { - /* each bone moves on its own local axis, but to avoid confusion, + /* Each bone moves on its own local axis, but to avoid confusion, * use the active pones axis for display T33575, this works as expected on a single * bone and users who select many bones will understand what's going on and what local - * means when they start transforming */ + * means when they start transforming. */ ED_getTransformOrientationMatrix(C, ob, obedit, pivot_point, r_mat); } else { |