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authorCampbell Barton <ideasman42@gmail.com>2018-05-13 07:44:03 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-13 07:44:03 +0300
commitb99d064e9142b2e9d790731f4c4c6c107ca43696 (patch)
tree272ff820a1162765a48f6ce6c64c85bf0c0ca055 /source/blender/editors/transform/transform_orientations.c
parentc84b8d480196a8c1d18a46c3e704dc9ce88f5c8b (diff)
Cleanup: trailing space
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 18b5e952a3d..c38fb15fc89 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -67,7 +67,7 @@ void BIF_clearTransformOrientation(bContext *C)
ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces;
BLI_freelistN(transform_spaces);
-
+
// Need to loop over all view3d
if (v3d && v3d->twmode >= V3D_MANIP_CUSTOM) {
v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
@@ -188,14 +188,14 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports,
int type;
type = getTransformOrientation(C, normal, plane);
-
+
switch (type) {
case ORIENTATION_VERT:
if (createSpaceNormal(mat, normal) == 0) {
BKE_reports_prepend(reports, "Cannot use vertex with zero-length normal");
return NULL;
}
-
+
if (name[0] == 0) {
name = "Vertex";
}
@@ -205,7 +205,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports,
BKE_reports_prepend(reports, "Cannot use zero-length edge");
return NULL;
}
-
+
if (name[0] == 0) {
name = "Edge";
}
@@ -215,7 +215,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports,
BKE_reports_prepend(reports, "Cannot use zero-area face");
return NULL;
}
-
+
if (name[0] == 0) {
name = "Face";
}
@@ -230,7 +230,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports,
bool createSpaceNormal(float mat[3][3], const float normal[3])
{
float tangent[3] = {0.0f, 0.0f, 1.0f};
-
+
copy_v3_v3(mat[2], normal);
if (normalize_v3(mat[2]) == 0.0f) {
return false; /* error return */
@@ -246,7 +246,7 @@ bool createSpaceNormal(float mat[3][3], const float normal[3])
cross_v3_v3v3(mat[1], mat[2], mat[0]);
normalize_m3(mat);
-
+
return true;
}
@@ -272,13 +272,13 @@ bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const floa
if (normalize_v3(mat[0]) == 0.0f) {
return false; /* error return */
}
-
+
cross_v3_v3v3(mat[1], mat[2], mat[0]);
normalize_v3(mat[1]);
/* final matrix must be normalized, do inline */
// normalize_m3(mat);
-
+
return true;
}
@@ -417,7 +417,7 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
Bone *bone;
bool do_next;
int total = 0;
-
+
for (bone = lb->first; bone; bone = bone->next) {
bone->flag &= ~BONE_TRANSFORM;
do_next = do_it;
@@ -434,7 +434,7 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
}
total += count_bone_select(arm, &bone->childbase, do_next);
}
-
+
return total;
}
@@ -465,7 +465,7 @@ void initTransformOrientation(bContext *C, TransInfo *t)
ATTR_FALLTHROUGH; /* we define 'normal' as 'local' in Object mode */
case V3D_MANIP_LOCAL:
BLI_strncpy(t->spacename, IFACE_("local"), sizeof(t->spacename));
-
+
if (ob) {
copy_m3_m4(t->spacemtx, ob->obmat);
normalize_m3(t->spacemtx);
@@ -473,9 +473,9 @@ void initTransformOrientation(bContext *C, TransInfo *t)
else {
unit_m3(t->spacemtx);
}
-
+
break;
-
+
case V3D_MANIP_VIEW:
if ((t->spacetype == SPACE_VIEW3D) &&
(t->ar->regiontype == RGN_TYPE_WINDOW))
@@ -598,10 +598,10 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
if (obedit) {
float imat[3][3], mat[3][3];
-
+
/* we need the transpose of the inverse for a normal... */
copy_m3_m4(imat, ob->obmat);
-
+
invert_m3_m3(mat, imat);
transpose_m3(mat);
@@ -611,12 +611,12 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
BMEditMesh *em = BKE_editmesh_from_object(ob);
BMEditSelection ese;
float vec[3] = {0, 0, 0};
-
+
/* USE LAST SELECTED WITH ACTIVE */
if (activeOnly && BM_select_history_active_get(em->bm, &ese)) {
BM_editselection_normal(&ese, normal);
BM_editselection_plane(&ese, plane);
-
+
switch (ese.htype) {
case BM_VERT:
result = ORIENTATION_VERT;
@@ -641,7 +641,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
add_v3_v3(plane, vec);
}
}
-
+
result = ORIENTATION_FACE;
}
else if (em->bm->totvertsel == 3) {
@@ -702,7 +702,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
else if (em->bm->totedgesel == 1 || em->bm->totvertsel == 2) {
BMVert *v_pair[2] = {NULL, NULL};
BMEdge *eed = NULL;
-
+
if (em->bm->totedgesel == 1) {
if (bm_mesh_edges_select_get_n(em->bm, &eed, 1) == 1) {
v_pair[0] = eed->v1;
@@ -932,7 +932,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
}
}
}
-
+
if (!is_zero_v3(normal)) {
result = ORIENTATION_FACE;
}
@@ -942,7 +942,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
MetaElem *ml;
bool ok = false;
float tmat[3][3];
-
+
if (activeOnly && (ml = mb->lastelem)) {
quat_to_mat3(tmat, ml->quat);
add_v3_v3(normal, tmat[2]);
@@ -990,7 +990,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
}
}
}
-
+
if (ok) {
if (!is_zero_v3(plane)) {
result = ORIENTATION_EDGE;
@@ -1047,12 +1047,12 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
if (ok) {
/* we need the transpose of the inverse for a normal... */
copy_m3_m4(imat, ob->obmat);
-
+
invert_m3_m3(mat, imat);
transpose_m3(mat);
mul_m3_v3(mat, normal);
mul_m3_v3(mat, plane);
-
+
result = ORIENTATION_EDGE;
}
}
@@ -1076,14 +1076,14 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
}
}
}
-
+
if (ob) {
copy_v3_v3(normal, ob->obmat[2]);
copy_v3_v3(plane, ob->obmat[1]);
}
result = ORIENTATION_NORMAL;
}
-
+
return result;
}