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authorCampbell Barton <ideasman42@gmail.com>2018-05-13 07:56:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-13 07:56:51 +0300
commit59c6487e9314dd43003af1a018fc092b041e7e10 (patch)
treede8cc7dd06b875d174cb79cad7558874c8bffa5e /source/blender/editors/transform/transform_orientations.c
parent7a56d31af3523081e33a67d7aea11314c37c7104 (diff)
parentb99d064e9142b2e9d790731f4c4c6c107ca43696 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c52
1 files changed, 26 insertions, 26 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index aeea8930ccb..19df46455d7 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -192,14 +192,14 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports,
int type;
type = getTransformOrientation(C, normal, plane);
-
+
switch (type) {
case ORIENTATION_VERT:
if (createSpaceNormal(mat, normal) == 0) {
BKE_reports_prepend(reports, "Cannot use vertex with zero-length normal");
return NULL;
}
-
+
if (name[0] == 0) {
name = "Vertex";
}
@@ -209,7 +209,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports,
BKE_reports_prepend(reports, "Cannot use zero-length edge");
return NULL;
}
-
+
if (name[0] == 0) {
name = "Edge";
}
@@ -219,7 +219,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports,
BKE_reports_prepend(reports, "Cannot use zero-area face");
return NULL;
}
-
+
if (name[0] == 0) {
name = "Face";
}
@@ -234,7 +234,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports,
bool createSpaceNormal(float mat[3][3], const float normal[3])
{
float tangent[3] = {0.0f, 0.0f, 1.0f};
-
+
copy_v3_v3(mat[2], normal);
if (normalize_v3(mat[2]) == 0.0f) {
return false; /* error return */
@@ -250,7 +250,7 @@ bool createSpaceNormal(float mat[3][3], const float normal[3])
cross_v3_v3v3(mat[1], mat[2], mat[0]);
normalize_m3(mat);
-
+
return true;
}
@@ -276,13 +276,13 @@ bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const floa
if (normalize_v3(mat[0]) == 0.0f) {
return false; /* error return */
}
-
+
cross_v3_v3v3(mat[1], mat[2], mat[0]);
normalize_v3(mat[1]);
/* final matrix must be normalized, do inline */
// normalize_m3(mat);
-
+
return true;
}
@@ -406,7 +406,7 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
Bone *bone;
bool do_next;
int total = 0;
-
+
for (bone = lb->first; bone; bone = bone->next) {
bone->flag &= ~BONE_TRANSFORM;
do_next = do_it;
@@ -423,7 +423,7 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
}
total += count_bone_select(arm, &bone->childbase, do_next);
}
-
+
return total;
}
@@ -454,7 +454,7 @@ void initTransformOrientation(bContext *C, TransInfo *t)
ATTR_FALLTHROUGH; /* we define 'normal' as 'local' in Object mode */
case V3D_MANIP_LOCAL:
BLI_strncpy(t->spacename, IFACE_("local"), sizeof(t->spacename));
-
+
if (ob) {
copy_m3_m4(t->spacemtx, ob->obmat);
normalize_m3(t->spacemtx);
@@ -462,9 +462,9 @@ void initTransformOrientation(bContext *C, TransInfo *t)
else {
unit_m3(t->spacemtx);
}
-
+
break;
-
+
case V3D_MANIP_VIEW:
if ((t->spacetype == SPACE_VIEW3D) &&
(t->ar->regiontype == RGN_TYPE_WINDOW))
@@ -595,10 +595,10 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
if (obedit) {
float imat[3][3], mat[3][3];
-
+
/* we need the transpose of the inverse for a normal... */
copy_m3_m4(imat, ob->obmat);
-
+
invert_m3_m3(mat, imat);
transpose_m3(mat);
@@ -608,12 +608,12 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
BMEditMesh *em = BKE_editmesh_from_object(ob);
BMEditSelection ese;
float vec[3] = {0, 0, 0};
-
+
/* USE LAST SELECTED WITH ACTIVE */
if (activeOnly && BM_select_history_active_get(em->bm, &ese)) {
BM_editselection_normal(&ese, normal);
BM_editselection_plane(&ese, plane);
-
+
switch (ese.htype) {
case BM_VERT:
result = ORIENTATION_VERT;
@@ -638,7 +638,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
add_v3_v3(plane, vec);
}
}
-
+
result = ORIENTATION_FACE;
}
else if (em->bm->totvertsel == 3) {
@@ -699,7 +699,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
else if (em->bm->totedgesel == 1 || em->bm->totvertsel == 2) {
BMVert *v_pair[2] = {NULL, NULL};
BMEdge *eed = NULL;
-
+
if (em->bm->totedgesel == 1) {
if (bm_mesh_edges_select_get_n(em->bm, &eed, 1) == 1) {
v_pair[0] = eed->v1;
@@ -929,7 +929,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
}
}
}
-
+
if (!is_zero_v3(normal)) {
result = ORIENTATION_FACE;
}
@@ -939,7 +939,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
MetaElem *ml;
bool ok = false;
float tmat[3][3];
-
+
if (activeOnly && (ml = mb->lastelem)) {
quat_to_mat3(tmat, ml->quat);
add_v3_v3(normal, tmat[2]);
@@ -987,7 +987,7 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
}
}
}
-
+
if (ok) {
if (!is_zero_v3(plane)) {
result = ORIENTATION_EDGE;
@@ -1044,12 +1044,12 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
if (ok) {
/* we need the transpose of the inverse for a normal... */
copy_m3_m4(imat, ob->obmat);
-
+
invert_m3_m3(mat, imat);
transpose_m3(mat);
mul_m3_v3(mat, normal);
mul_m3_v3(mat, plane);
-
+
result = ORIENTATION_EDGE;
}
}
@@ -1073,14 +1073,14 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
}
}
}
-
+
if (ob) {
copy_v3_v3(normal, ob->obmat[2]);
copy_v3_v3(plane, ob->obmat[1]);
}
result = ORIENTATION_NORMAL;
}
-
+
return result;
}