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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2009-02-11 02:17:58 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2009-02-11 02:17:58 +0300
commitb77da4893dc18adf981f158d52842f0c6d81498e (patch)
tree1b0215c79dc833403d036249acd0b5b170b1f3bd /source/blender/editors/transform/transform_orientations.c
parent1195c22207c452f1d6d974c8043d533ab8f41402 (diff)
2.5: Image window operators, quite a few of these still have
missing parts and are work in progress. Set 3D Cursor Set Tile Sample Color New Open Replace Reload Save (As) Save Sequence Pack Unpack Record Composite The file select operators have context issues still. They need to get the image space in the context on exec() but it's not there currently, not sure how to solve that yet. Also added name parameter to uiMenuItemEnumO, and fixed "mute" argument in ED_update_for_newframe calls in fluidsim bake.
Diffstat (limited to 'source/blender/editors/transform/transform_orientations.c')
-rw-r--r--source/blender/editors/transform/transform_orientations.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index ec64d1483a1..fd1db9e1984 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -360,10 +360,10 @@ void BIF_menuTransformOrientation(bContext *C, uiMenuItem *head, void *arg)
TransformOrientation *ts;
int i= V3D_MANIP_CUSTOM;
- uiMenuItemEnumO(head, 0, "TFM_OT_select_orientation", "orientation", V3D_MANIP_GLOBAL);
- uiMenuItemEnumO(head, 0, "TFM_OT_select_orientation", "orientation", V3D_MANIP_LOCAL);
- uiMenuItemEnumO(head, 0, "TFM_OT_select_orientation", "orientation", V3D_MANIP_NORMAL);
- uiMenuItemEnumO(head, 0, "TFM_OT_select_orientation", "orientation", V3D_MANIP_VIEW);
+ uiMenuItemEnumO(head, "", 0, "TFM_OT_select_orientation", "orientation", V3D_MANIP_GLOBAL);
+ uiMenuItemEnumO(head, "", 0, "TFM_OT_select_orientation", "orientation", V3D_MANIP_LOCAL);
+ uiMenuItemEnumO(head, "", 0, "TFM_OT_select_orientation", "orientation", V3D_MANIP_NORMAL);
+ uiMenuItemEnumO(head, "", 0, "TFM_OT_select_orientation", "orientation", V3D_MANIP_VIEW);
for(ts = transform_spaces->first; ts; ts = ts->next)
uiMenuItemIntO(head, ts->name, 0, "TFM_OT_select_orientation", "custom_index", i++);