Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-05-24 08:35:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-05-24 08:35:21 +0400
commit671cb93f1b38b28fbc349d6a6646f8bea83ebccd (patch)
tree8921ee06a67273f2a3d6b38cf2dc459aca944273 /source/blender/editors/transform/transform_snap.c
parent94b8a81c17e835f0c5185e5396b06ddcb2f684ce (diff)
parent1e00590f1c2f8d98ed52f8e12d70723165edc9d3 (diff)
svn merge -r36801:36840 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/blender/editors/transform/transform_snap.c')
-rw-r--r--source/blender/editors/transform/transform_snap.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 23d11e1562f..193113a568e 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -164,11 +164,11 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
invert_m4_m4(imat, rv3d->viewmat);
for (p = t->tsnap.points.first; p; p = p->next) {
- drawcircball(GL_LINE_LOOP, p->co, view3d_pixel_size(rv3d, p->co) * size, imat);
+ drawcircball(GL_LINE_LOOP, p->co, ED_view3d_pixel_size(rv3d, p->co) * size, imat);
}
if (t->tsnap.status & POINT_INIT) {
- drawcircball(GL_LINE_LOOP, t->tsnap.snapPoint, view3d_pixel_size(rv3d, t->tsnap.snapPoint) * size, imat);
+ drawcircball(GL_LINE_LOOP, t->tsnap.snapPoint, ED_view3d_pixel_size(rv3d, t->tsnap.snapPoint) * size, imat);
}
/* draw normal if needed */
@@ -1631,9 +1631,9 @@ static int snapObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, f
for(dupli_ob = lb->first; dupli_ob; dupli_ob = dupli_ob->next)
{
- Object *ob = dupli_ob->ob;
+ Object *dob = dupli_ob->ob;
- retval |= snapObject(scene, ar, ob, 0, dupli_ob->mat, ray_start, ray_normal, mval, loc, no, dist, &depth);
+ retval |= snapObject(scene, ar, dob, 0, dupli_ob->mat, ray_start, ray_normal, mval, loc, no, dist, &depth);
}
free_object_duplilist(lb);