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authorCampbell Barton <ideasman42@gmail.com>2015-04-27 16:23:04 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-04-27 18:18:50 +0300
commitc760c0dbb3b768c54e0ac81ec318cac94503b81b (patch)
tree106e98c5a6b0d28979074388655699b8049f831d /source/blender/editors/transform/transform_snap.c
parent4a80c4faded742aeebc2852f23e210163a5759dc (diff)
Cleanup: use mul_v3_mat3_m4v3
Diffstat (limited to 'source/blender/editors/transform/transform_snap.c')
-rw-r--r--source/blender/editors/transform/transform_snap.c22
1 files changed, 6 insertions, 16 deletions
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index fd189e91141..e8a0f35c6b0 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -1400,11 +1400,8 @@ static bool snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *ar
invert_m4_m4(imat, obmat);
- copy_v3_v3(ray_start_local, ray_start);
- copy_v3_v3(ray_normal_local, ray_normal);
-
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
+ mul_v3_m4v3(ray_start_local, imat, ray_start);
+ mul_v3_mat3_m4v3(ray_normal_local, imat, ray_normal);
if (arm->edbo) {
EditBone *eBone;
@@ -1762,11 +1759,8 @@ static bool snapEmpty(short snap_mode, ARegion *ar, Object *ob, float obmat[4][4
invert_m4_m4(imat, obmat);
- copy_v3_v3(ray_start_local, ray_start);
- copy_v3_v3(ray_normal_local, ray_normal);
-
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
+ mul_v3_m4v3(ray_start_local, imat, ray_start);
+ mul_v3_mat3_m4v3(ray_normal_local, imat, ray_normal);
switch (snap_mode) {
case SCE_SNAP_MODE_VERTEX:
@@ -2111,12 +2105,8 @@ static bool peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[4][4],
transpose_m3_m4(timat, imat);
- copy_v3_v3(ray_start_local, ray_start);
- copy_v3_v3(ray_normal_local, ray_normal);
-
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
-
+ mul_v3_m4v3(ray_start_local, imat, ray_start);
+ mul_v3_mat3_m4v3(ray_normal_local, imat, ray_normal);
/* If number of vert is more than an arbitrary limit,
* test against boundbox first