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author | Germano Cavalcante <germano.costa@ig.com.br> | 2016-01-25 10:18:30 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-01-25 11:01:53 +0300 |
commit | 33a7c7408da50456d7f3ca6e65241b9651e8834f (patch) | |
tree | abf9b04fd5afbd23e3a4a9c78cbe3a4b167e65b3 /source/blender/editors/transform/transform_snap.c | |
parent | bfabb9d3c5057a5eb5796ba8457990a80e1a74e5 (diff) |
BLI_kdopbvh: Add BLI_bvhtree_find_nearest_to_ray
Support for casting a ray through all nodes to find the closest
(not the first hit as with ray casting).
Diffstat (limited to 'source/blender/editors/transform/transform_snap.c')
0 files changed, 0 insertions, 0 deletions