diff options
author | Germano Cavalcante <mano-wii> | 2020-08-31 16:14:40 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2020-08-31 17:24:37 +0300 |
commit | 546b900194f0f0464d126e1e18ea4fc7c9b1c1ff (patch) | |
tree | 002a8d8d326a5261c34f103e8d3347d00f00d87f /source/blender/editors/transform/transform_snap.h | |
parent | a1df2fc44388a92ba539f764203170902dd2a663 (diff) |
Cleanup/Refactor: Split the snap to increments code
Now we have a better distinction of what is snap to grid and what is
snap to increments.
The code also allows the implementation of mixed snap for these modes.
Diffstat (limited to 'source/blender/editors/transform/transform_snap.h')
-rw-r--r-- | source/blender/editors/transform/transform_snap.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/source/blender/editors/transform/transform_snap.h b/source/blender/editors/transform/transform_snap.h index b97a9dc882c..5bee572c603 100644 --- a/source/blender/editors/transform/transform_snap.h +++ b/source/blender/editors/transform/transform_snap.h @@ -54,16 +54,10 @@ void snapFrameTransform(struct TransInfo *t, /* return args */ float *r_val); -typedef enum { - NO_GEARS = 0, - BIG_GEARS = 1, - SMALL_GEARS = 2, -} GearsType; - bool transformModeUseSnap(const TransInfo *t); -void snapGridIncrement(TransInfo *t, float *val); -void snapGridIncrementAction(TransInfo *t, float *val, GearsType action); +bool transform_snap_increment(TransInfo *t, float *val); +bool transform_snap_grid(TransInfo *t, float *val); void snapSequenceBounds(TransInfo *t, const int mval[2]); |