diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-08-11 03:33:39 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-08-11 03:33:39 +0300 |
commit | d1328feeb125328615bcf832cbc82d9f9a18e023 (patch) | |
tree | 9243fcdd057cb7cbc710393158a7c15c41459919 /source/blender/editors/transform/transform_snap_object.c | |
parent | c4201e57f36e7a5bcb711bd1a92d5b334cd40dff (diff) | |
parent | 0398ee10a1b727c63b344db3d6c8d78f6bbfd633 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/transform/transform_snap_object.c')
-rw-r--r-- | source/blender/editors/transform/transform_snap_object.c | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c index 49f8a41d743..ae4190026f8 100644 --- a/source/blender/editors/transform/transform_snap_object.c +++ b/source/blender/editors/transform/transform_snap_object.c @@ -172,8 +172,8 @@ static void iter_snap_objects( for (Base *base = sctx->scene_layer->object_bases.first; base != NULL; base = base->next) { if ((BASE_VISIBLE_NEW(base)) && (base->flag_legacy & (BA_HAS_RECALC_OB | BA_HAS_RECALC_DATA)) == 0 && - !((snap_select == SNAP_NOT_SELECTED && ((base->flag & BASE_SELECTED) || (base->flag_legacy & BA_WAS_SEL))) || - (snap_select == SNAP_NOT_ACTIVE && base == base_act))) + !((snap_select == SNAP_NOT_SELECTED && ((base->flag & BASE_SELECTED) || (base->flag_legacy & BA_WAS_SEL))) || + (snap_select == SNAP_NOT_ACTIVE && base == base_act))) { bool use_obedit; Object *obj = base->object; @@ -409,7 +409,7 @@ static bool raycastDerivedMesh( if (bb) { /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */ if (!isect_ray_aabb_v3_simple( - ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], &len_diff, NULL)) + ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], &len_diff, NULL)) { return retval; } @@ -478,8 +478,7 @@ static bool raycastDerivedMesh( if (len_diff == 0.0f) { /* do_ray_start_correction */ /* We *need* a reasonably valid len_diff in this case. * Get the distance to bvhtree root */ - if (!isect_ray_bvhroot_v3(treedata->tree, ray_start_local, ray_normal_local, &len_diff)) - { + if (!isect_ray_bvhroot_v3(treedata->tree, ray_start_local, ray_normal_local, &len_diff)) { return retval; } } @@ -521,8 +520,8 @@ static bool raycastDerivedMesh( BVHTreeRayHit hit = {.index = -1, .dist = local_depth}; if (BLI_bvhtree_ray_cast( - treedata->tree, ray_start_local, ray_normal_local, 0.0f, - &hit, treedata->raycast_callback, treedata) != -1) + treedata->tree, ray_start_local, ray_normal_local, 0.0f, + &hit, treedata->raycast_callback, treedata) != -1) { hit.dist += len_diff; hit.dist /= local_scale; @@ -635,8 +634,7 @@ static bool raycastEditMesh( if (sctx->use_v3d && !((RegionView3D *)sctx->v3d_data.ar->regiondata)->is_persp) { /* do_ray_start_correction */ /* We *need* a reasonably valid len_diff in this case. * Get the distance to bvhtree root */ - if (!isect_ray_bvhroot_v3(treedata->tree, ray_start_local, ray_normal_local, &len_diff)) - { + if (!isect_ray_bvhroot_v3(treedata->tree, ray_start_local, ray_normal_local, &len_diff)) { return retval; } /* You need to make sure that ray_start is really far away, |