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authorGermano Cavalcante <germano.costa@ig.com.br>2017-02-14 15:38:20 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2017-02-14 15:38:20 +0300
commit6c104f62b9273ae8736ab29f8ff9c4c9a8c8006c (patch)
tree47063459647b5292c2796db3db490f8e1bea9c76 /source/blender/editors/transform/transform_snap_object.c
parent54102ab36eba24977c3a7fa373b95df51e50c123 (diff)
transform_snap_object: Remove `do_bb` parameter. It is always true
Diffstat (limited to 'source/blender/editors/transform/transform_snap_object.c')
-rw-r--r--source/blender/editors/transform/transform_snap_object.c60
1 files changed, 28 insertions, 32 deletions
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 7c9dc43dbe4..e21386b29fb 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -1051,7 +1051,6 @@ static int dm_looptri_to_poly_index(DerivedMesh *dm, const MLoopTri *lt)
static bool snapDerivedMesh(
SnapObjectContext *sctx, SnapData *snapdata,
Object *ob, DerivedMesh *dm, float obmat[4][4], const unsigned int ob_index,
- bool do_bb,
/* read/write args */
float *ray_depth, float *dist_px,
/* return args */
@@ -1112,39 +1111,37 @@ static bool snapDerivedMesh(
copy_v3_v3(ray_org_local, snapdata->ray_origin);
mul_m4_v3(imat, ray_org_local);
- if (do_bb) {
- BoundBox *bb = BKE_object_boundbox_get(ob);
-
- if (bb) {
- BoundBox bb_temp;
-
- /* We cannot afford a bounding box with some null dimension, which may happen in some cases...
- * Threshold is rather high, but seems to be needed to get good behavior, see T46099. */
- bb = BKE_boundbox_ensure_minimum_dimensions(bb, &bb_temp, 1e-1f);
-
- /* In vertex and edges you need to get the pixel distance from ray to BoundBox, see T46816. */
- if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
- float dist_px_sq = dist_squared_to_projected_aabb_simple(
- lpmat, snapdata->win_half, ray_min_dist, snapdata->mval,
- ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]);
- if (dist_px_sq > SQUARE(*dist_px))
- {
- return retval;
- }
+ /* Test BoundBox */
+ BoundBox *bb = BKE_object_boundbox_get(ob);
+ if (bb) {
+ BoundBox bb_temp;
+
+ /* We cannot afford a bounding box with some null dimension, which may happen in some cases...
+ * Threshold is rather high, but seems to be needed to get good behavior, see T46099. */
+ bb = BKE_boundbox_ensure_minimum_dimensions(bb, &bb_temp, 1e-1f);
+
+ /* In vertex and edges you need to get the pixel distance from ray to BoundBox, see T46816. */
+ if (ELEM(snapdata->snap_to, SCE_SNAP_MODE_VERTEX, SCE_SNAP_MODE_EDGE)) {
+ float dist_px_sq = dist_squared_to_projected_aabb_simple(
+ lpmat, snapdata->win_half, ray_min_dist, snapdata->mval,
+ ray_org_local, ray_normal_local, bb->vec[0], bb->vec[6]);
+ if (dist_px_sq > SQUARE(*dist_px))
+ {
+ return retval;
}
- else {
- /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
- if (!isect_ray_aabb_v3_simple(
- ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], NULL, NULL))
- {
- return retval;
- }
+ }
+ else {
+ /* was BKE_boundbox_ray_hit_check, see: cf6ca226fa58 */
+ if (!isect_ray_aabb_v3_simple(
+ ray_start_local, ray_normal_local, bb->vec[0], bb->vec[6], NULL, NULL))
+ {
+ return retval;
}
- /* was local_depth, see: T47838 */
- len_diff = dist_aabb_to_plane(bb->vec[0], bb->vec[6], ray_start_local, ray_normal_local);
- if (len_diff < 0) len_diff = 0.0f;
- need_ray_start_correction_init = false;
}
+ /* was local_depth, see: T47838 */
+ len_diff = dist_aabb_to_plane(bb->vec[0], bb->vec[6], ray_start_local, ray_normal_local);
+ if (len_diff < 0) len_diff = 0.0f;
+ need_ray_start_correction_init = false;
}
SnapObjectData_Mesh *sod = NULL;
@@ -1650,7 +1647,6 @@ static bool snapObject(
}
retval = snapDerivedMesh(
sctx, snapdata, ob, dm, obmat, ob_index,
- true,
ray_depth, dist_px,
r_loc, r_no,
r_index, r_hit_list);